/tyke

My haskell reactive-banana/lambdacube game/rendering playground with fast minecraft-style terrain generation and rendering

Primary LanguageCBSD 3-Clause "New" or "Revised" LicenseBSD-3-Clause

tyke

Linux

Dependencies:

  • opengl
  • sdl2
  • libfreetype
  • libftgl
  1. checkout recursively (all submodules)
  2. sudo apt-get install libfreetype6-dev libsdl2-dev libftgl-dev
  3. cd cimgui/linuxdeps && ./build.sh
  4. sudo cp libcimgui.so /usr/bin (sry about this im not sure how to make the .cabal work with a local lib on linux)
  5. stack build

Windows

To compile on windows, the dependencies are already included.

  1. checkout submodules recursively
  2. stack build