cdcseacave/openMVS

Preserve point cloud visibility information when calculating texture

CanCanZeng opened this issue · 3 comments

I tried the latest version of OpenMVS(v2.3.0) and found that the structure of the MVS file has been changed, removing point cloud visibility information. I need to use this information to perform outlier filtering in texturing stage. What should I do?

nothing has been removed, the visibility info is either in the MVS file or the generated PLY (default) file, depending on what file format you used

Thank you for your quick reply!
So I can reload the point cloud, just like you did during mesh reconstruction.

!scene.pointcloud.Load(MAKE_PATH_SAFE(OPT::strPointCloudFileName)) :
Is that correct for my understanding?