/opengl-shadowmapping

Examples of normal shadow mapping (with PCF), VSM, and VSM together with a cubemap.

Primary LanguageC++

Shadow Mapping in OpenGL 3+ (Core Profile)

Examples of shadow mapping with percentage-closer filtering, use of variance shadow maps (VSM), and VSM used with a cubemap.

PCF

PCF

VSM

VSM

VSM + cubemap

VSM + cubemap