chark/scriptable-events
Simple and extensible event system for Unity Engine, implemented via scriptable objects
C#MIT
Stargazers
- 56kyle
- AurimasAugutis
- Bakinak
- brunosemfioBarueri - SP
- cashewFanfareWashington
- cplusmoe
- Edvinas01@chark
- FizziMilk
- GDdarkParticle Network
- harunseng
- holofermesUnited States
- iswsk
- JeBuSBrian
- JesseTG@CorundumGames
- jnkbBI, GER
- Joshuwar
- KnockturnalOslo, NO
- lxyangbro
- mattdymottSouthampton, England
- MaykerStudio
- music4computersJapan
- NatalieC001
- osssx
- paulbettner
- rokaso
- sathyarajshetigarIronjaw Studios Pvt. Ltd
- shoulderstudios@shoulder-studios
- simonas-devVilnius, Lithuania
- sponticelliMilan, Italy
- Tenryumi
- terrehbyte@AcademyOfInteractiveEntertainment
- thehemiFlorida
- Toxic-CookieVBunny Go LLC
- tvogt
- ugnelisCHARK
- xViniciusDonsoft Entertainment