/awesome-monome-norns

A gentle introduction to the Monome Norns

awesome-monome-norns

A list of links and resources for the norns hardware music platform by monome.

The community resides mostly on llllllll.co (pronounced lines).

What / why is norns?

The norns is a hardware music platform.

It's built around the idea of community: creating and sharing ideas in the form of small apps.

It allows running apps built with SuperCollider and/or softcut, a powerful live sampler / player.

In addition, Pure Data patches can also be run (see Pure Data).

It runs Linux and is built around the Raspberry Pi (processing unit + USB ports) but uses a separate low-latency audio codec chip (ADC/DAC).

For more details, see the docs and the t/Approaching: norns thread, specifically posts:

What can it do?

A more correct question would be "What can it be?".

Switching apps allows going into totally different contexts.

Some are inspired by existing hardware / software, others are totally new and sometimes produce very experimental (yet musical) results.

To give you some concrete examples, norns can be:

  • an analogue-sounding synth with molly_the_poly, a pimped up Juno-6 emulation
  • a 4 track tape recorder / looper with reels
  • chainable multieffects with pedalboard
  • an advanced sequencer with takt, inspired with the Electron Octatrack
  • a nasty sounding sample player with timber/keys (MPC-like) timber/player (rompler-like)

For a more complete list, see the Apps section.

Hardware

There are 3 variations of the norns hardware:

name audio path case battery audio monitor output supported Raspberry Pi models price point
norns (shop) cleanest 2x aluminum block (hard anodized), custom caps & buttons CM3, CM3+ $800 / $680 (b-stock)
norns shield (shop) clean basic acrylic face & back plates / DIY 3B, 3B+ $200 *
fates clean (?) no 3B, 3B+, 4 n/a

*: to which must be added the price of the Raspberry Pi, micro SD card, power supply and eventually better case. So you're eventually looking more at ≃$300.

norns shield is currently the most economic version but is DIY and lacks some of the features of its big brother. It's design is open source.

fates is an unofficial open source project similar to the norns shield, predating it.

norns and norns shield use a CS4270 codec. norns uses an additional amp chip to drive a monitor (headphone) output. fates uses a WM8731 codec which embeds an headphone amp chip.

norns shield

For getting help regarding the assembly or even please use t/DIY: norns shield.

The case provided in kits is pretty minimal. People share their design of more rugged version in t/norns shield case designs.

A few highlights:

If you don't have access to a fablab, you can use a laser-cut service such as ponoko (US) or razorlab (UK).

For encoder caps, any D-shaft knob cap should fit.

You can look at makers such as Sifam / Selco, the various offerings at aliexpress (example) or even go the 3D printing route.

For screws/spacers, use M2 for the screen and M2.5 for everything else.

monome hardware companions

Some apps are made to pair with some of other monome hardware.

The most prominent are:

  • grid, a keyboard mostly used for sequencer apps
  • arc, an array of knobs with sequencing functionalities
  • crow for interacting with eurorack / modular synth gear

You don't necessarily have to own any of those "peripherals" to enjoy your norns. It depends of the apps you plan to use.

See the list of apps by I/O to see what you're missing.

Please note that most apps assume a 128 varybright grid. Older non-varybright models will work but you'll be missing some visual feedback.

There is also a DIY grid project that allows making one for ≃$250. To use it with the norns, patching and recompiling is required to have it recognized. It will work right of the bat on a PC (with Max, Pure Data...). It doesn't (and will certainly never) work with eurorack monome modules such as ansible.

Other hardware companions

Synth apps generally rely on MIDI inputs. So a keyboards, pads or sequencer is a must have. A computer with midi output will do as well.

Lots of parameters can also be controlled with midi CC by using anything with midi knobs / sliders.

Some examples related to the monome community:

Some trackers apps (orca and nisp) rely on a USB computer keyboard.

Those plus other hardware accessories & peripherals are discussed in t/Friends of norns: gear, accessories, etc.

Apps

List

Many apps are available through maiden (real-time list) but many more are missing.

The documentation has a list of popular apps.

This section is aimed at being more complete and providing more meta-data to select which app corresponds to your needs.

Synths & drones:

app on maiden code description demo doc
ash/earthsea ✔️ gh PolySub engine. Also acts as a sequencer with grid.
benjolis ✔️ gh port of Alejandro Olarte’s Benjolis SuperCollider patch, inspired from Rob Hordijk’s Benjolin 1, 2
dronecaster ✔️ gh Various drones 1
fm7 ✔️ gh DX7-inspired polyphonic FM synth 1 online
grendy ✔️ gh a simple drone synth, grendel drone commander inspired
haven ✔️ gh two unique oscillators: one high, one low 1
lissadron ✔️ gh A software synth making extensive use of seeded randomness, internal sequencer for voice change internal sequencer
molly_the_poly default️ gh Juno-6 voice structure with chorus, the extra modulation of a Jupiter-8, and CS-80 inspired ring modulation 1
moln ✔️ gh Polyphonic substractive synthesizer
passersby ✔️ gh Wave folding, FM, LPG, spring-ish reverb, LFO and two dice to roll 1
rudiments ✔️ gh 8 voice lofi percussion synthesizer and sequencer (playfair-style)
showers ✔️ gh a thunderstorm (rain & thunder)
stjoernuithrott ✔️ gh drone synth inspired by the Moffeenzeef Stargazer

Granular sample players and synths:

app on maiden code description demo doc
ash/angl ✔️ gh use an arc to control pitch and speed granulation of four audio files 1
glut ✔️ gh granular synth inspired by mlr/rove, grainfield & loomer cumulus 1
gemini ✔️ gh one file, two granulators 1
mangl ✔️ gh a 7 track granular sample player 1
uhf ✔️ gh your tapes transmitted thru late-night static and broken antenna frequencies

Sample players:

app on maiden code description demo doc
crash gh random drum kit player (606 samples)
drum_room gh MIDI-controlled drum kits 1
timber/keys gh map a sample at different pitches across midi keys / grid 1
timber/player gh load whole directory of samples mapped onto midi keys / grid 1

Basic samplers:

app on maiden code description demo doc
sam gh record, adjust start & end points, save to tape

Sequencers & trackers:

app on maiden code description demo doc
animator ✔️ gh 2D polyphonic sequencer for grids 1, 2 online
arcologies ✔️ gh interactive environment for designing 2d sound arcologies gallery online
arp_index ✔️ gh generate sequence from company stocks 1
ash/earthsea ✔️ gh grid-enabled shape-memory pattern instrument
ash/playfair ✔️ gh euclidean drummer, four sequences, each with its own sample 1
awake default gh two looped sequences 1
boing gh a bouncing ball sequencer 1
cheat_codes ✔️ gh sample playground 1 pdf
circles ✔️ gh move cursor, place circles, make music 1
cyrene ✔️ gh drum pattern generator 1, grid
dunes gh function sequencer, inspired by spacetime audio, midi
drift gh sequencer based on particle systems midi
euclidigons ✔️ gh plucky geometric rhythm generator 1, 2
foulplay ✔️ gh euclidean drummer, inspired by ash/playfair 1 online
fretwork ️❌ gh ornamental sequencer 1
fugu ️❌ gh 4 playhead sequencer, inspired by the Fugue Machine iOS app 1, 2, 3
grd ❌️ gh 8x8 autonomy 1, 2
less_concepts ✔️ gh cellular automata sequencer 1 online
loom ✔️ gh pattern weaving sequencer for grids 1, 2
meadowphysics ✔️ gh grid-enabled rhizomatic cascading counter 1 online
nisp ✔️ gh LISP (Scheme dialect) livecoding tracker 1, 2
orca ✔️ gh esoteric programming language 1, 2
punchcard ✔️ gh experimental sequencer that works like a classic punchcard computer 1, 2
quence ✔️ gh a probabilistic 4-track sequencer 1, 2
rebound ✔️ gh a kinetic sequencer 1
spacetime we/study/study3 ✔️ a weird function sequencer 1
step ✔️ gh a simple step sequencer
takt ✔️ gh Digitakt-inspired parameter locking step sequencer 1 online
vials ✔️ gh 4 track performance-oriented sample sequencer online
zeelen ✔️ gh game of Life based sequencer 1, crow online

Control Modulation sources:

app on maiden code description demo doc
barycenter gh Fluctuating relationships in orbit
changes ✔️ gh eight connected sine wave LFOs as MIDI output 1, 2
shapes gh Visually based modulation source for crow

Audio effects:

app on maiden code description demo doc
greyhole ✔️ gh echo / delay 1
manifold ✔️ gh multi-effects processing for live performance 1
pedalboard ✔️ gh chainable effects for live performance
phyllis ✔️ gh digitally modeled analog 1
pools ✔️ gh a shimmery reverb 1
stack ✔️ gh stack of bandpass filter, sequenceable
sway ✔️ gh analysis-driven live audio processing 1

Loopers, live samplers & crazy delays:

app on maiden code description demo doc
ash/orbit ✔️ gh dual async start-stop loop recorder
barcode ✔️ gh a randomized looper 1
b-b-b-b-beat ✔️ gh beat repeater/glitcher inspired by Ableton's Beat Repeat, MASF Possessed & MWFX Judder 1
blndr ✔️ gh a quantized delay with time bending effects 1
clcks ✔️ gh a tempo-locked repeater 1
cranes ✔️ gh stereo varispeed looper / delay / timeline-smoosher 1 video
here-there ✔️ gh feedback of granular replay and sines
glitchlets ❌️ gh glitches incoming audio, quantized to the global tempo 1
jiffy ✔️ gh 16 seconds looper
mlr ✔️ gh live sample-cutting platform 1, 2
oooooo ✔️ gh digital tape loops x6 1, 2
otis ✔️ gh dual tape delay/looper/sampler 1
piwip ✔️ gh a sampler that works in realtime 1, 2, 3, 4
reels ✔️ gh a 4-track asynchronous looper 1
samsara ✔️ gh minimalist looper that eventually reaches nirvana
tunnels ✔️ gh a collection of uncertain delays 1

Midi effects:

app on maiden code description demo doc
athenaeum/delay gh generates MIDI delay with siual feedback 1, 2

Utilities:

app on maiden code description demo doc
athenaeum/arc gh interract with arc, read and write leds, no sound 1
foundry gh browse all glyphs of all installed fonts, play with options
midi-monitor ✔️ gh simple midi monitor with note feedback 1
monitor ✔️ gh midi monitor and input/output channel & note transpose 1, 2
shell_runner ❌ ️ gh menu to launch shell scripts
tuner ✔️ gh a tuner

By I/O

symbol meaning
✔️ yes
🔴 mandatory
🔶 strongly encouraged
optional
app audio in midi sync midi in keyboard grid arc audio out midi out crow
ash/angl 🔴
ash/earthsea
ash/orbit
[ash/playfair][app playfair lines]
athenaeum/arc 🔴
athenaeum/delay
arcologies 🔴
arp_index
awake ✔️ ✔️
barcode ✔️
barycenter ✔️ ✔️
b-b-b-b-beat ✔️
benjolis ✔️
boing ✔️ ✔️
changes
cheat_codes 🔶 ** 🔶
circles
clcks
cranes ✔️ ✔️
crash ? ✔️
cyrene
drift ✔️
dronecaster ✔️
drum_room 🔴 ✔️
dunes ✔️
euclidigons ✔️ ✔️
foulplay 🔶 ✔️ ✔️
fretwork ✔️ ✔️
fm7 🔶 🔶 ✔️
fugu 🔴 ✔️
gemini ✔️
glitchlets ️✔ ✔️
glut 🔶 ✔️
grd ✔️
greyhole ✔️ ✔️
haven ✔️
here-there ️✔ ✔️
less_concepts 🔶 ✔️
lissadron 🔶 ✔️
loom 🔴 ✔️
mangl 🔶 🔶 ✔️
manifold 🔶 ✔️
meadowphysics 🔴 ✔️ ✔️
midi-monitor ✔️
mlr ✔️ 🔴 ✔️
molly_the_poly 🔴 * ⚪ * ✔️
moln 🔴 * ⚪ * ✔️
monitor ✔️
nisp 🔴 ✔️
oooooo ✔️ ✔️
orca ✔️ 🔴 ✔️
otis ✔️ ✔️
passersby 🔴 * ⚪ * ✔️
pedalboard ✔️ ✔️
piwip
pools ✔️ ✔️
punchcard 🔴 ✔️
quence 🔴 ✔️
rebound
reels ✔️ ✔️
shapes
spacetime we/study/study3 ✔️
step 🔴 🔶 ✔️
stjoernuithrott ✔️
takt 🔴 ✔️
timber/keys 🔴 * ⚪ * ✔️
timber/player 🔴 * ⚪ * ✔️
tuner
uhf ✔️
vials 🔶 ✔️
zeelen 🔴 ✔️

Special cases:

  • *: grid acts as a midi keyboard and can replace it
  • **: grid can be replaced by TouchOSC

Pure Data

Pure Data patches originally built for the Organelle can run on any norns device.

This is done by escaping the norns runtime environment and booting into a Pure Data-compatible one.

Please note that next release of the norns software will add native support of Pure Data, akin to what we currently have with SuperCollider.

This is easily done thanks to the combination of 2 projects:

In addition, installing Sideckick also provides:

  • Orac: a patch chaining software for Pure Data
  • NuiLite: a lightweight Pure Data external (i.e. extension) for making and running patches without depending on the Organelle/Mother or Orac layer.

For more details, see also the the Sidekick project wiki.

Development: General

The norns platform allows developing small programs using the lua programming language.

They are generally referred to as scripts, and apps once packaged and distributed.

2 internal sound processing units are at our disposal:

  • engine: an instance of SuperCollider (sometimes also referred to as external)
  • softcut: a live multi-channel sampler / player that can be used to build crazy loopers and delays

Even though SuperCollider is generally used to define a virtual synthesizer, it can also take audio from the inputs (missing on the above diagram).

Most scripts you'll find in the wild use either softcut or engine, but some might use the 2 of them.

Documentation

Tutorials & example apps

Community

When wanting to contribute or seeking help, use one of those threads:

Development: Libraries & Engines

When developing apps/scripts, you rely on lua libraries (classes & modules). One of them, engine, allows interacting with a running SuperCollider instance.

When using SuperCollider, one can rely on an already installed SuperCollider library on spin their own. Those SuperCollider libraries (in essence a SynthDef) are called engines in the context of norns development.

Most advanced apps come with their own custom libraries / engine.

Here are listed the ones most often spotted in the wild.

Softcut & Softcut-based libs

library code description provided by used by
softcut lua, undelying C sample record & playback installed by default sam, reels, piwip
supercut lua higher-level wrapper around softcut wrms

SuperCollider engines

library code description provided by used by
ack lua wrapper, sclang simple sample playback step, ash/playfair, foulplay, takt, crash, vials
timber lua wrapper, sclang advanced sample playback timber timber, orca
glut sclang granular sample playback glut glut, mangl, uhf
PolyPerc sclang simple polyphonic filtered decaying square wave installed by default awake, meadowphysics, barycenter, zeelen
PolySub sclang multi-type oscillator with polyphonic modulation busses for polytimbral expression installed by default ash/earthsea
R sclang collection of engines that link together in a modular synth-style workflow installed by default moln
mi-engines lua+scland port of Mutable Instruments rack modules
molly_the_poly lua wrapper, sclang analogue (substractive) synth molly_the_poly molly_the_poly, arp_index, loom, quence, fugu
passersby lua wrapper, sclang westcoast-style synth passersby passersby, less_concepts, dunes
PrimitiveString sclang euclidigons euclidigons

Development: C

A niche use-case is to disable the norns software services and interact with the internal sound routing and hardware peripherals using pure C.

This effort is discussed in t/low-level-norns.

For a working example with grid and arc support see project norns-lowlevel (explanation & demo).