Cfx.re
Cfx.re is the group delivering powerful products enabling enhanced experiences such as FiveM.
Global
Pinned Repositories
AnimKit
A tool for creating and editing GTA V animations.
cfx-server-data
Data repository for CitizenFX servers.
fivem
The source code for the Cfx.re modification frameworks, such as FiveM, RedM and LibertyM, as well as FXServer.
fivem-docs
FiveM documentation repository
fxcode
A fork of 'Code' for FxDK
lua
The Lua repo, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests. Send issues/patches to the Lua mailing list https://www.lua.org/lua-l.html
natives
GTA V Natives Documentation
NativeUI
UI library for Grand Theft Auto V, ported to CitizenFX
project-lambdamenu
Lambda Menu for CitizenFX
screenshot-basic
FiveM client screenshot resource
Cfx.re's Repositories
citizenfx/project-lambdamenu
Lambda Menu for CitizenFX
citizenfx/gtav-heap-adjuster
citizenfx/cfx-dotnet
citizenfx/passport-steam
Steam (OpenID) authentication strategy for Passport and Node.js.
citizenfx/http-wrapper
A HTTP wrapper for Node.js usage in CitizenFX.
citizenfx/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
citizenfx/jitasm
citizenfx/buildcachemeta-go
citizenfx/lua-cmsgpack
A self contained Lua MessagePack C implementation.
citizenfx/modelets
An attempt at 'modelets' - bite-sized game modes that'd run for a short amount of time before rotating.
citizenfx/passport-openid
OpenID authentication strategy for Passport and Node.js.
citizenfx/rage.re
citizenfx/udis86
Disassembler Library for x86 and x86-64
citizenfx/webrtc-audio-processing
AudioProcessing library based on Google's implementation of WebRTC
citizenfx/Win2D
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
citizenfx/Ben.Demystifier
High performance understanding for stack traces (Make error logs more productive)
citizenfx/clcache
A compiler cache for MSVC, much like ccache for gcc
citizenfx/discord-rpc
citizenfx/lmprof
A flexible instrumenting and sampling library for Lua 5.1, Lua 5.2, Lua 5.3, and Lua 5.4 and extension of the Lua Debug Interface.
citizenfx/lua-rapidjson
A JSON module for Lua based on the very fast RapidJSON library.
citizenfx/mono
Mono open source ECMA CLI, C# and .NET implementation.
citizenfx/netcode.io
A simple protocol for secure client/server connections over UDP
citizenfx/nngpp
C++ wrapper around the nanomsg NNG API
citizenfx/node-sass
:rainbow: Node.js bindings to libsass
citizenfx/reliable.io
A simple reliability layer for UDP-based protocols
citizenfx/rpmalloc
Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C
citizenfx/uvw
Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
citizenfx/websocketpp
C++ websocket client/server library
citizenfx/xenium
A C++ library providing various concurrent data structures and reclamation schemes.
citizenfx/yojimbo
A network library for client/server games with dedicated servers