Issues
- 1
crashed
#1224 opened by jfostercountry - 0
Poiuytrewq
#1223 opened by mnbvcxzkj - 0
- 2
docs.fivem.net/natives appears to not be updating
#1219 opened by niekschoemaker - 3
Issue with GetVehicleModelNumberOfSeats
#986 opened by darektion - 3
[issue/question] Native information present in core files that is missing from natives documentation. Intended or issue?
#1159 opened by alberttheprince - 1
How can I get intrinsic matrices and transformation matrices from depth to world corrdinate?
#928 opened by choiszt - 1
Server setters tagged as RPC
#1155 opened by spacevx - 3
Update N_0x83a169eabcdb10a2
#989 opened by CritteRo - 0
- 0
- 3
Long natives name
#1131 opened by PsychoShock - 4
Duplicated native
#1109 opened by Mathu-lmn - 0
Some natives "improve" link, links to wrong github
#1107 opened by ModoSN - 4
- 0
Questions regarding two audio natives
#995 opened by AvarianKnight - 1
Nigh
#1033 opened by Harry-Samuel-E - 4
Issue with ApplyPedBloodSpecific
#978 opened by loaf-scripts - 1
Native type declarations
#974 opened by Felipellira - 0
Centralize Enums and Bones Documentation
#961 opened by spacevx - 0
ForcelightningFlash() at coords?
#960 opened by victorzambelli - 4
Migrate FiveM Natives into native pepository
#946 opened by spacevx - 7
- 1
CreateMissionTrain changed in 2802
#910 opened by TonybynMp4 - 1
--- ns: VEHICLE aliases: ["0x9D44FCCE98450843"] --- ## _SET_VEHICLE_SILENT ```c // 0x9D44FCCE98450843 0x968E5770 void _SET_VEHICLE_SILENT(Vehicle vehicle, BOOL toggle); ``` ``` If set to TRUE, it seems to suppress door noises and doesn't allow the horn to be continuous. ``` ## Parameters * **vehicle**: * **toggle**:
#920 opened by GmaGmkyui-493 - 3
PAS Updates
#911 opened by gottfriedleibniz - 2
RedM natives
#874 opened by JajarGaming - 1
Way to Move Trains between different tracks
#840 opened by maxgestic - 1
how to use CREATE_WEAPON_OBJECT
#839 opened by JAKETMAN - 1
GetEntityScript
#662 opened by mixass - 1
Can't search for native using joaat hash
#627 opened by chipjpg - 0
support for console?
#490 opened by sfinktah - 1
- 4
Citizen.CreateThread is real multi-threading?
#472 opened by Allexin - 4
After SetVehicleModKit(vehicle, 0) is used on a vehicle GetVehicleNumberPlateText(vehicle) returns an empty string on the server.
#315 opened by enc0ded - 3
0x9A9D1BA639675CF1 Native
#405 opened by Dr-Bad - 1
0x2491A93618B7D838 native
#426 opened by ElPumpo - 1
bug in CREATE_RUNTIME_TEXTURE_FROM_DUI_HANDLE
#254 opened by manups4e - 0
Hola
#387 opened by philipsTEST45 - 1
- 1
RegisterCommand removes hashtags from args
#376 opened by Sampleeeee - 3
EnableDispatchService native
#312 opened - 1
SET_FOLLOW_VEHICLE_CAM_VIEW_MODE
#286 opened by makfcb - 0
Improve for TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD
#267 opened by ilYYYa - 4
modify weapon dmg?
#201 opened by Jhudri - 0
Wrong HASH for _SET_OBJECT_COLOUR
#168 opened by vadzz-dev - 2
GET_GAMEPLAY_CAM_ROT not return Vector3
#148 opened by serkandyck - 0