cnalty
Ph.D. Student at Oregon State University studying Visual Humanoid Loco-Manipulation. I also think LLMs are pretty neat.
Oregon State University
cnalty's Stars
Naton1/osrs-pvp-reinforcement-learning
Train a neural network to PvP in Old School RuneScape using reinforcement learning.
pskrunner14/trading-bot
Stock Trading Bot using Deep Q-Learning
AI4Finance-Foundation/FinRL
FinRL: Financial Reinforcement Learning. 🔥
ngruver/llmtime
lllyasviel/Fooocus
Focus on prompting and generating
Skylark0924/awesome-bimanual-manipulation
Robot bimanual manipulation / dual-arm manipulation
Baekalfen/PyBoy
Game Boy emulator written in Python
PennyDreadfulMTG/Penny-Dreadful-Tools
A suite of tools for the Penny Dreadful MTGO community
PennyDreadfulMTG/MagicOnlineReplayTool
shanice-l/gdrnpp_bop2022
PyTorch Implementation of GDRNPP, winner (most of the awards) of the BOP Challenge 2022 at ECCV'22
NVlabs/BundleSDF
[CVPR 2023] BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects
ck-kai/SGPA
[ICCV'21] SGPA: Structure-Guided Prior Adaptation for Category-Level 6D Object Pose Estimation
Card-Forge/forge
An unofficial rules engine for the world's greatest card game.
Denys88/rl_games
RL implementations
hsahovic/poke-env
A python interface for training Reinforcement Learning bots to battle on pokemon showdown
google-deepmind/bsuite
bsuite is a collection of carefully-designed experiments that investigate core capabilities of a reinforcement learning (RL) agent
JDBumgardner/stone_ground_hearth_battles
ikostrikov/pytorch-a2c-ppo-acktr-gail
PyTorch implementation of Advantage Actor Critic (A2C), Proximal Policy Optimization (PPO), Scalable trust-region method for deep reinforcement learning using Kronecker-factored approximation (ACKTR) and Generative Adversarial Imitation Learning (GAIL).
vwxyzjn/cleanrl
High-quality single file implementation of Deep Reinforcement Learning algorithms with research-friendly features (PPO, DQN, C51, DDPG, TD3, SAC, PPG)
araffin/rl-baselines-zoo
A collection of 100+ pre-trained RL agents using Stable Baselines, training and hyperparameter optimization included.
higgsfield/RL-Adventure
Pytorch Implementation of DQN / DDQN / Prioritized replay/ noisy networks/ distributional values/ Rainbow/ hierarchical RL