colonelsalt's Stars
Tencent/rapidjson
A fast JSON parser/generator for C++ with both SAX/DOM style API
n64decomp/sm64
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
N64Recomp/N64Recomp
Tool to statically recompile N64 games into native executables
Zelda64Recomp/Zelda64Recomp
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)
zeldaret/oot
Decompilation of The Legend of Zelda: Ocarina of Time
snesrev/zelda3
EpicGamesExt/raddebugger
A native, user-mode, multi-process, graphical debugger.
open-goal/jak-project
Reviving the language that brought us the Jak & Daxter Series
pret/pokeemerald
Decompilation of Pokémon Emerald
pmret/papermario
Decompilation of Paper Mario (2000)
nicbarker/clay
High performance UI layout library in C.
zeldaret/mm
Decompilation of The Legend of Zelda: Majora's Mask
pret/pokefirered
Decompilation of Pokémon FireRed/LeafGreen
BobbyAnguelov/Esoterica
Esoterica Engine
marcrobledo/RomPatcher.js
An IPS/UPS/APS/BPS/RUP/PPF/xdelta ROM patcher made in HTML5.
Rangi42/tilemap-studio
A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
Wassimulator/CactusViewer
A small single file image viewer written in C/C++.
akouzoukos/apotris
Apotris
vrodin/Burn2Slot
Re-programm GBA bootlegs on DS
YohannDR/mzm
AntonioND/libugba
Low level library to develop GBA games that can also be built for PC.
everything8215/ff6
Disassembly and ROM info for Final Fantasy VI
lambertjamesd/n64graphicsdemo
A repo of short N64 graphics demos
djedditt/tiled-to-gba-export
Tiled extension/export plugin for exporting tilemaps to GBA source files
PascalBeyer/Headerless-C-Compiler
A C compiler that tries to eliminate the need for header files as much as possible.
geajack/gdxc
The game development exquisite corpse.
JoaoBaptMG/gba-conway
Conway's Game of Life on the GBA
Fralacticus/gba-wav-to-s3m-converter
Pour la GBA, convertit un fichier .wav ou fusionne des .wav segmentés en un unique .s3m \ For the GBA, converts a .wav file or merges segmented .wav files into a single .s3m
Slawter666/pokeemerald
disassembly of Pokémon Emerald
pappleby/tiledpalettequantcli