Pinned Repositories
agrarian_idyll_lithoid
A mod for Stellaris that adds a variant of Agrarian Idyll (bonuses from farming) for lithoids (they now get bonuses from mining).
asari_portraits_revisited
A mod for Stellaris, updating a mod by silfae.
combined_stellaris_enhancements_and_fixes
A mod for Stellaris, combining many of my other mods.
deassimilate_machines
A mod for Stellaris, allowing Machine Unit Pops to be dissociated from a Machine Intelligence and to become independent Robot Pops.
eldanaer_stellar_authority
A mod for Stellaris - my custom empire the Eldanær Stellar Authority and custom code to support role-playing them. Oh, did I forget mention the Colossus weapon?
enable_all_species_traits_for_leaders
A mod for Stellaris - let your leaders have every special species-based trait that their species has.
keep_leaders_from_integrated_subjects
A mod for Stellaris that allows you a choice whether to keep leaders from subjects you integrate and primitives that you infiltrate or conquer.
nonbinary_leaders
A mod for Stellaris - enables leaders to have a nonbinary gender, and to have their gender presentation differ from their gender identity.
origin_jovian_league
A mod for Stellaris that adds a new origin starting in a solar system rich with small, habitable moons but connected to the rest of the galaxy only by a wormhole.
ringworld_graphical_enhancements
A mod for Stellaris that improves the appearance of ringworlds - habitable sections will have clouds, Origin: Shattered Ring will start with a ringworld that matches its shipset.
corsairmarks's Repositories
corsairmarks/deassimilate_machines
A mod for Stellaris, allowing Machine Unit Pops to be dissociated from a Machine Intelligence and to become independent Robot Pops.
corsairmarks/ringworld_graphical_enhancements
A mod for Stellaris that improves the appearance of ringworlds - habitable sections will have clouds, Origin: Shattered Ring will start with a ringworld that matches its shipset.
corsairmarks/asari_portraits_revisited
A mod for Stellaris, updating a mod by silfae.
corsairmarks/sharkanian_portraits_revisited
A mod for Stellaris, updating a mod by silfae.
corsairmarks/advanced_ship_behaviour_modules_revisited
A mod for Stellaris to update the mod "Advanced Ship Behaviour Modules."
corsairmarks/basic-more-districts-planetview-15-building-slots
A mod for Stellaris that adds more building slots to Basic Planetview: More Districts.
corsairmarks/building_capital_colony_type_job_swaps
A mod for Stellaris that adds a bit more variety to Ruler-stratum jobs for regular, non-MegaCorp empires.
corsairmarks/building_deposit_enhancements
A mod for Stellaris that enhances the built-in buildings Betharian Power Plant and Alien Zoo.
corsairmarks/civic_byzantine_bureaucracy_enhanced
A mod for Stellaris that enhances Civic: Byzantine Bureaucracy with an extra minor bonus to Bureaucrats and adds a new Magistrate job.
corsairmarks/civic_philosopher_king_enhanced
A mod for Stellaris that enhances the civic Philosopher King to grant +2 levels to Rulers and Governors.
corsairmarks/deassimilated_machine_worlds
A mod for Stellaris to make captured/integrated Machine Worlds more useful to normal empires.
corsairmarks/district_leisure_cultural
A mod for Stellaris that reintroduces Culture Workers to Leisure Districts/Arcologies.
corsairmarks/ecumenopolis_trade
A mod for Stellaris, which adds an "Ecumenopolis Commercial" colony designation.
corsairmarks/emigration_push_enhanced
A mod for Stellaris that rebalanced emigration push for colonies, such that colonies using more of their planet carrying capacity have higher emigration push.
corsairmarks/halcyon_realms_of_the_marian_polity
A mod for Stellaris - my custom empire the Halcyon Realms of the Marian Polity and custom code to support role-playing them. Yes, everyone does the farmer snails - but this mod also features an origin to start with Catalytic Processing as a third civic, but at reduced efficiency.
corsairmarks/holosphere_rising_revisited
A mod for Stellaris, updating a mod by silfae.
corsairmarks/horrorworm_portraits_revisited
A mod for Stellaris, updating a mod by silfae.
corsairmarks/hyenafolk_portraits_revisited
A mod for Stellaris, updating a mod by silfae.
corsairmarks/more_standard_districts
A mod for Stellaris that adds Research Districts, Trade Districts, and Leisure districts to standard planets, along with automation for the AI.
corsairmarks/octeelan_portraits_revisited
A mod for Stellaris, updating a mod by silfae.
corsairmarks/penal_colony_enhanced
A mod for Stellaris that enhances Penal Colonies.
corsairmarks/portrait_merger_of_humans
A mod for Stellaris, which combines the new and legacy human portraits into two unified portrait sets.
corsairmarks/psionic_ascension_galaxy_species
A mod for Stellaris that upgrades all Pops and leaders of the same species as the founders of an empire that takes Mind of Matter/Transcendence to be Latent Psionic/Psionic, just like the event text says.
corsairmarks/quarian_portraits_revisited
A mod for Stellaris, updating a mod by silfae.
corsairmarks/romaneagles_portraits_revisited
A mod for Stellaris, updating a mod by silfae.
corsairmarks/saurischian_portraits_revisited
A mod for Stellaris, updating a mod by silfae.
corsairmarks/scientist_ai_assistant_upgrader
A mod for Stellaris.
corsairmarks/serpentoid_portraits_revisited
A mod for Stellaris, updating a mod by silfae.
corsairmarks/specialist_mercatorum_ver
A mod for Stellaris that adds compatibility between Specialist Subject: Mercatorum and Vassals Expanded and Reworked - FunEFork.
corsairmarks/start_with_unity_fund
A mod for Stellaris that grants a small amount of unity to playable empires at game start - this means they can toggle on edicts right away!