Pinned Repositories
Acoustic-Descriptors
Data processing and analysis for a survey that elicits audio descriptors.
autocoder
benny
a live music environment
CA-501Proj
CA-GR3D-Part2
Base World compatible with VEMS stereoscopic vision display mode
chatgpt-n4m
An example using OpenAI's GPT API with NodeJS in MaxMSP
flow_synthesizer
Universal audio synthesizer control learning with normalizing flows
IMTC-505-Lab-3-CA
Lab 3
IMTC-505-Lab1
IMTC-Lab1-Assignment
IMTC-505-Lab2
IMTC Lab 2
cswanderson's Repositories
cswanderson/Acoustic-Descriptors
Data processing and analysis for a survey that elicits audio descriptors.
cswanderson/autocoder
cswanderson/benny
a live music environment
cswanderson/CA-501Proj
cswanderson/CA-GR3D-Part2
Base World compatible with VEMS stereoscopic vision display mode
cswanderson/chatgpt-n4m
An example using OpenAI's GPT API with NodeJS in MaxMSP
cswanderson/flow_synthesizer
Universal audio synthesizer control learning with normalizing flows
cswanderson/IMTC-505-Lab-3-CA
Lab 3
cswanderson/IMTC-505-Lab1
IMTC-Lab1-Assignment
cswanderson/IMTC-505-Lab2
IMTC Lab 2
cswanderson/Jack-Audio-For-Unity
Jack Audio support for Unity3d
cswanderson/mica-subtitle-aligned-movie-sounds
A dataset for Audio-Visual Sound Event Detection in Movies
cswanderson/OpenXR-Quest-Mac
Setup OpenXR SDK for MacOS
cswanderson/RAVE
Official implementation of the RAVE model: a Realtime Audio Variational autoEncoder
cswanderson/rnbo.unity.audioplugin
RNBO Adapter for Unity's Native Audio Plugin
cswanderson/RNBOMetasound
RNBO adapter that implements metasound nodes
cswanderson/SpatialAudioTest
cswanderson/Unreal-Scene
This sample demonstrates the usage of Scene in Unreal Engine. Though its main feature is related to Scene, it also uses a quad-layer to render an in-game menu with higher quality, works with audio, and provides a Passthrough stereo layer.The Oculus SDK and other supporting material is subject to the Oculus proprietary license.