The RoomAlive Toolkit enables creation of dynamic projection mapping experiences. This toolkit has been in internal use at Microsoft Research for several years and has been used in a variety of interactive projection mapping projects such as RoomAlive, IllumiRoom, ManoAMano, Beamatron and Room2Room.
The toolkit consists of two separate projects:
- ProCamCalibration - This C# project can be used to calibrate multiple projectors and Kinect cameras in a room to enable immersive, dynamic projection mapping experiences. The codebase also includes a simple projection mapping sample using Direct3D.
- RoomAlive Toolkit for Unity - RoomAlive Toolkit for Unity contains is a set of Unity scripts and tools that enable immersive, dynamic projection mapping experiences, based on the projection-camera calibration from ProCamCalibration. This project also includes a tool to stream and render Kinect depth data to Unity.
Here is an example scene from our RoomAlive project to illustrate what is possible (this one uses 6 projectors and 6 Kinect cameras):