- Fully Responsive Design (UHD & Ultrawide Supported)
- Loading Screen with Synced BG Images, & Tips
- Main Menu with Static BG Image and Custom Music.
- Moddified layout on all Default Layouts.
- Easily Editiably Layout Files with Prefab Elements.
- Simple Configuration
- Customize EVERY ELEMENT INDIVIDUALLY!
- NO MOD DEPENDANCIES!
- Server Panel
- Multiple Prefab, & Custom Theme Colors.
- Customizable Stamina Colors
- Customizable Status Icon Colors
- Death Screen with Random BG Images, & Death Quotes
- MultiLanguage
- Player Stats
- Leaderboards
- Killfeed
Lets build together. This project is open source under MIT Licsence. If you have things you would like to see improve on this template base. Send me a pull request on GITHUB.
In addition to the Source Code, there are also some art files. Here is the original PSD file Used to create this layout. Use it to learn more about how I put these layouts together.
A Comprehensive Mod Template for DayZ. Optimized with Workbench for Advanced Scripting and pboProject for Efficient Building. This is my personal template, that I ues for all projects
Follow these steps to clone the DayZ Mod Template, set up your project environment, and initialize your own Git repository.
-
Use the Template Repository:
- Navigate to the DayZ Mod Template repository on GitHub:
[https://github.com/DayZ-n-Chill/DayZ-Colorful-UI/](https://github.com/DayZ-n-Chill/DayZ-Colorful-UI/)
- Click on the "Use this template" button near the top of the repository page.
- Navigate to the DayZ Mod Template repository on GitHub:
-
Set Up Your New Repository:
- Enter a name for your new repository, like
DayZ-MyServerName-UI
. - Optionally, provide a description.
- Choose the repository visibility (public or private).
- Click on "Create repository from template" to generate your new repository.
- Enter a name for your new repository, like
-
Clone Your New Repository:
- Once your repository is created, clone it to your local machine:
git clone https://github.com/yourusername/DayZ-Mod-Name.git
- Replace
yourusername
with your actual GitHub username.
- Once your repository is created, clone it to your local machine:
-
Navigate to the Cloned Directory:
- Change your directory to the one you just cloned:
cd DayZ-Mod-Name
- Change your directory to the one you just cloned:
- Run the Batch File to Mount:
- Navigate to the
SetupWorkdrive.bat
file in your mod directory.../DayZ-Mod-Name/SetupWorkdrive.bat
- Execute this batch file. It will automatically mount all folders containing a 'Workbench' folder in your repository directory to your Workdrive.
- Navigate to the
-
Access the Project Directory:
- Go to the mod's project directory:
../DayZ-Mod-Name/ModName/Workbench
- Here, you will find the
dayz.gproj
file.
- Go to the mod's project directory:
-
Open the Project File:
- Double-click on
dayz.gproj
. - If prompted, choose to open it with Workbench. You can find Workbench in
steamapps/common/DayZ Tools/Bin/Workbench
.
- Double-click on
This step only needs to be completed one time, unless you change your DayZ install directory.
-
Set the Source Data Directory:
- In Workbench, navigate to
Workbench -> Options
. - Set "Source Data Directory" to your DayZ installation path, such as
C:/Program Files (x86)/Steam/steamapps/common/DayZ Exp
.
- In Workbench, navigate to
-
Handle the Restart Prompt:
- Upon setting the directory, a prompt to restart Workbench will appear. Select 'No' to decline this automatic restart.
-
Manually Restart Workbench:
- Close the Resource Browser to ensure all settings are applied.
- Exit and then reopen Workbench.
- Reopen the
dayz.gproj
file.
With Dabs Framework on your machine, your project will automatically have plugins built-in. To use these plugins, follow Using the Workbench Plugins
in the wiki.
Your UI is licensed under MIT License.
For any additional questions or feedback, please raise an issue in this repository or contact DayZ n Chill.