deathkiller/jazz2
🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
GPL-3.0
Issues
- 19
Joypad stopped working after update to 2.7.0
#141 opened by Zombie-Ryushu - 5
Build Error.
#142 opened by Zombie-Ryushu - 4
Can't launch: `/usr/bin/jazz2: line 26: /home/jared/.local/share/Jazz² Resurrection/Update/jazz2: No such file or directory` (The directory exists)
#140 opened by ipaqmaster - 2
- 2
Website is down including the wasm implementation
#138 opened by schumannd - 3
Cannot Get Past Arrow Sign in Fourteen Carrot Level
#137 opened by g1t3m - 1
- 2
- 15
- 2
- 1
android import from gog
#134 opened by MiroBabic - 1
Jazz on Android crashes when character morphs
#133 opened by maxstrike88 - 13
Jazz 2.1.0 doesn't work on Android
#132 opened by maxstrike88 - 4
- 1
Frozen boulders not sliding after being pushed
#122 opened by Scorcerer - 2
Stuck at teleporter
#130 opened by sc0ty - 2
Android version : Screen orientation
#129 opened by VincentVegaSA - 1
Can't install on Android
#128 opened by Noone9852 - 2
regarding opengl,
#127 opened by FrostKnight - 9
- 13
Crash while unpacking source
#125 opened by Ponywka - 1
[Feature request] Custom touch buttons position/size
#126 opened by Ponywka - 3
After being teleported by the money rabbit to bonus location, all remaining coins should be switched to gems
#123 opened by Scorcerer - 1
Problems with font
#124 opened by Ponywka - 1
Unnecessary loss of health while having a parrot
#121 opened by Scorcerer - 1
TNT not breaking some blocks
#120 opened by Scorcerer - 1
- 4
Broken TNT blocks in `xmas3.j2l`
#117 opened by SissiHermanni - 10
Missing XboxOne UWP port
#107 opened by Eatmoreapples - 2
Bug: Idle animations are missing the SFX
#97 opened by RavenMacDaddy - 1
Rocks are rolling wrong way
#112 opened by SissiHermanni - 1
Original Xbox port?
#115 opened by BevP90 - 7
No music after level palette changes
#109 opened by SissiHermanni - 3
Devan will stay invisible if player dies.
#114 opened by SissiHermanni - 2
Enemies multiplying
#110 opened by SissiHermanni - 1
TNT doesn't break "TNT blocks"
#111 opened by SissiHermanni - 2
Duality: I found some magic architecture at/in this great solution... Wiki needed
#108 opened by mediaexplorer74 - 1
- 1
Possible improvement?: Adjusting tile hitboxes to avoid players getting stuck
#104 opened by RavenMacDaddy - 3
Improvement: Make it more consistent to get through one block-sized space
#99 opened by RavenMacDaddy - 2
- 2
How was this made?
#106 opened by CarePackage17 - 2
French translation
#105 opened by Wronschien - 3
Improvement: Big volume difference for SFX comparing the main menu to gameplay (low volume in the main menu)
#94 opened by RavenMacDaddy - 1
Feature request: Pause upon lost focus
#96 opened by RavenMacDaddy - 2
- 2
- 3
Bug - Physics: Turtle enemies when in shell don't destroy what their body is flown into (e.g. boxes) (might be working in C++ version?)
#100 opened by RavenMacDaddy - 2
Bug: If you shoot while bumping into a ceiling, the projectile will get stopped by it
#103 opened by RavenMacDaddy - 6