Pinned Repositories
electron-aurelia-mongodb
Electron Aurelia MongoDB Example
GlobalFoliageActor_UDS
A GlobalFoliageActor that integrates UDS ,Project Nature Wind and Foliage Interaction, Megascan Trees, Foliage, and props, Optional Ambient Wind System. Out of the box you get season and health change, wind direction and intensity change linked to UDS Weather Type, foliage wiggle/wobble when a character walks through. All tied to Megascan assets
loopback-jwt
mapbox-gl-button-control
add button or html element to Mapbox Control Bar
mediapipe_hands_web
UE_GlobalEnvironmentalSystem
Make your landscape interact with weather, wind,water,foliage and your player like the real world.
unreal_mapbox_bridge
Front end app for UnrealMapboxBridgePlugin for Unreal. Import heightmaps into Unreal from real world locations using Mapbox
unreal_vault_organizer
Organize your Unreal Vault via tags, advanced search options, notification of updates for assets
UnrealGDAL_Binaries
UnrealMapboxBridgePlugin
Import heightmaps into Unreal from real world locations using Mapbox
delebash's Repositories
delebash/UE_GlobalEnvironmentalSystem
Make your landscape interact with weather, wind,water,foliage and your player like the real world.
delebash/UnrealMapboxBridgePlugin
Import heightmaps into Unreal from real world locations using Mapbox
delebash/unreal_vault_organizer
Organize your Unreal Vault via tags, advanced search options, notification of updates for assets
delebash/GlobalFoliageActor_UDS
A GlobalFoliageActor that integrates UDS ,Project Nature Wind and Foliage Interaction, Megascan Trees, Foliage, and props, Optional Ambient Wind System. Out of the box you get season and health change, wind direction and intensity change linked to UDS Weather Type, foliage wiggle/wobble when a character walks through. All tied to Megascan assets
delebash/unreal_mapbox_bridge
Front end app for UnrealMapboxBridgePlugin for Unreal. Import heightmaps into Unreal from real world locations using Mapbox
delebash/TextureFromMeshCreator
Create a texture from a camera view of your mesh
delebash/unreal_map_bridge
Import real world locations into Unreal Engine
delebash/MSPresets_Openland_Rvt
adds rvt and vhfm support to ms default materials, integrated with globalfoliageactor_uds
delebash/Documentation_For_My_Unreal_Projects
Docsify documentation for my open source Unreal Engine projects such as GES and Unreal Mapbridge
delebash/unreal-terrain-magic
TerrainMagic brings a set of tools that makes it easier to create & modify landscapes in Unreal Engine.
delebash/unreal_map_bridge_desktop
delebash/abaculus
Library for creating static maps from tiles based on center or corner lng,lat coordinates. Uses node-blend.
delebash/geospatial-wheels
Geospatial library wheels for Python on Windows
delebash/GlobalEventSystem-Unreal
Loosely coupled internal event system plugin for the Unreal Engine.
delebash/gpt-4-chat-ui
This project is a simple React-based chat interface that uses Next.js and communicates with OpenAI's GPT-4 (or GPT-3.5-turbo) language model to generate responses.
delebash/InteractiveWorld
Source code of UE marketplace plugin "Interactive World"
delebash/laravel-vue3-spa-starter
Laravel Vue SPA Admin Panel
delebash/map33.js
A JavaScript library to make 3D maps with three.js.
delebash/merge-images
Easily compose images together without messing around with canvas
delebash/restaurant-ordering-system
Restaurant odering system Vue.js Express.js
delebash/segment-geospatial
A Python package for segmenting geospatial data with the Segment Anything Model (SAM)
delebash/stable-diffusion-webui
Stable Diffusion web UI
delebash/terraining-heightmap-generator
Terraining - Online heightmap generator for "Cities: Skylines".
delebash/tms2geotiff
Download tiles from Tile Map Server (online maps) and make a large geo-referenced image
delebash/UE_Material_Translate_Scale_Rotate
UE Material_Translate_Scale_Rotate
delebash/unreal_code_kits
Unreal Code Kits
delebash/unreal_map_bridge_backend
backend image processor for unreal map bridge web app
delebash/unreal_mapbox_bridge_backend
backend server for unreal mapbox bridge
delebash/unreal_substrait_moss
delebash/UnrealWaterLibrary
expose recalc gerstner wave to blueprints