Pinned Repositories
electron-aurelia-mongodb
Electron Aurelia MongoDB Example
GlobalFoliageActor_UDS
A GlobalFoliageActor that integrates UDS ,Project Nature Wind and Foliage Interaction, Megascan Trees, Foliage, and props, Optional Ambient Wind System. Out of the box you get season and health change, wind direction and intensity change linked to UDS Weather Type, foliage wiggle/wobble when a character walks through. All tied to Megascan assets
loopback-jwt
mapbox-gl-button-control
add button or html element to Mapbox Control Bar
mediapipe_hands_web
UE_GlobalEnvironmentalSystem
Make your landscape interact with weather, wind,water,foliage and your player like the real world.
unreal_mapbox_bridge
Front end app for UnrealMapboxBridgePlugin for Unreal. Import heightmaps into Unreal from real world locations using Mapbox
unreal_vault_organizer
Organize your Unreal Vault via tags, advanced search options, notification of updates for assets
UnrealGDAL_Binaries
UnrealMapboxBridgePlugin
Import heightmaps into Unreal from real world locations using Mapbox
delebash's Repositories
delebash/UnrealGDAL_Binaries
delebash/mapbox-gl-button-control
add button or html element to Mapbox Control Bar
delebash/FoliageShadowImposters
A UE5 plugin to add Foliage Shadow Imposters to Nanite Foliage for increased performance.
delebash/ALS-Refactored
Completely reworked and improved version of the Community Version of Advanced Locomotion System V4.
delebash/ALS-Refactored-EOS
An Unreal Engine 5 Template utilizing EOS (Epic Online Services), Steam, Modular Gameplay, Common UI and ALS (Advanced Locomotion System Refactored XT).
delebash/blender-osm
One click download and import of OpenStreetMap and terrain for Blender! Global coverage! Source code is in the branch 'release'.
delebash/Cities-Skylines-heightmap-generator
A heightmap generator for Cities: Skylines
delebash/combine-tiles
Combine map tiles into a single large image.
delebash/electron-boilerplate
delebash/face-mesh-quasar
delebash/gdal
GDAL is an open source X/MIT licensed translator library for raster and vector geospatial data formats.
delebash/GrabDoc
GrabDoc is a trim & tileable baker for Blender 2.9+
delebash/image-quantization
Image Quantization Library with alpha support (based on https://github.com/leeoniya/RgbQuant.js, https://github.com/timoxley/neuquant and http://www.ece.mcmaster.ca/~xwu/cq.c)
delebash/LandscapeGen
Generate landscapes from GIS data inside the Unreal Editor
delebash/MapStitcher
A simple program to bulk-download map tiles and stitch them together.
delebash/MeFaMo
delebash/Netflix-watchlist
delebash/NextGenSplineVolume
UE5! Generate high-performance-custom-shape volume with spline component!
delebash/PyLiveLinkFace
delebash/Real-ESRGAN
Real-ESRGAN aims at developing Practical Algorithms for General Image Restoration.
delebash/ShpGeometry
UE4 Plugin to import ESRI shape files (only polygons for now)
delebash/SimplerLandmassBlueprints
Refactored version of parts of the 4.26 Landmass Blueprint Brushes
delebash/stylegan2-ada-pytorch-dan-test
delebash/stylegan3
Official PyTorch implementation of StyleGAN3
delebash/UE-BUIValidator
UE4 UI Texture Validator Plugin
delebash/unreal-openland
Landscape AutoMaterial for UnrealEngine with some related Tools for RVT, etc.
delebash/unreal-vdb
This repo is a non-official Unreal plugin that can read OpenVDB and NanoVDB files in Unreal.
delebash/Video-Translator
A simple application that translates from English, Italian, Japanese, Russian, Spanish and German video files to Italian, Spanish, Russian, or English
delebash/VirtualFlowStudio_Public
VirtualFlow Studio (T4Framework) : The Most Powerful Metaverse Framework for Unreal Engine
delebash/web-mercator-tiles
Calculate map tiles for given map extent and zoom level. Considering map extent coordinates are in sperical (web) mercator projection.