Issues
- 0
Working with latest Monkey-X?
#76 opened by blitzcoder - 0
Adding a null object to FlxGroup
#56 opened by devolonter - 2
QuickStart example failed
#75 opened by henryscala - 1
Improvements for listeners interfaces
#69 opened by devolonter - 0
- 1
FlxPreloader
#38 opened by devolonter - 1
Nested sprites/objects
#63 opened by devolonter - 0
FlxTilemap.ray() Result value always null
#55 opened by devolonter - 0
FlxBasic.Cameras property improvement
#67 opened by devolonter - 0
- 0
Move FlxText drivers to extras
#37 opened by devolonter - 0
- 0
- 1
- 0
width(also frameWidth) and height(also frameHeight) are not showing correct value after sprite object is scaled(by setting scale.x and scale.y values).It shows the original Texture width and height instead.
#73 opened by devang024 - 1
- 0
- 0
FlxQuadTree null error
#65 opened by devolonter - 0
- 0
- 0
FlxGame ignore FlxCamera.exists
#60 opened by devolonter - 0
Incorrect length value used for FlxGroup
#59 opened by devolonter - 0
- 0
Animated tiles support for tilemaps
#64 opened by devolonter - 0
FlxTilemap not clearing variables before loadMap
#62 opened by devolonter - 0
FlxText and problem with camera zoom
#61 opened by devolonter - 0
- 0
- 0
- 0
MonkeyMax target
#51 opened by devolonter - 0
Add OnContentInit hook function
#50 opened by devolonter - 0
- 2
To port tweening system from HaxeFlixel
#46 opened by devolonter - 0
- 0
Support pss target
#34 opened by devolonter - 0
Method FlxTilemap.Ray
#45 opened by devolonter - 0
FlxEmitter.Revive revives all particles
#39 opened by devolonter - 0
FlxG.Play sound stops after launch
#40 opened by devolonter - 0
Add support image atlases with custom loaders
#36 opened by devolonter - 0
- 0
Add support backed rotation option
#42 opened by devolonter - 0
- 0
Compatibility with Monkey v58
#33 opened by devolonter - 0
- 0
- 0
Change internal assets prefix to suffix *_flx for simplify using in data types filters
#30 opened by devolonter - 0
Add Revive method implementation for FlxGroup
#29 opened by devolonter - 0
FlxSprite is always flipped
#28 opened by devolonter - 0
FlxButton does not work with system cursor
#27 opened by devolonter - 0
Add FlxG.RemoveBitmap function
#26 opened by devolonter