Pinned Repositories
alpha-matting
ilamp
http://www.lcad.icmc.usp.br/~nonato/pubs/iLAMP-VAST.pdf
laplacian_filter
multilevel_bspline
Multilevel B-Spline Approximation Algorithm
normal_estimation_with_pca
A simple project to test normal estimation using Principal Component Analysis
NvSdi
Integrating Nvidia sdi video extensions to Unity
pca
C++ implementation of Principal Component Analysis
QtKinect
Examples showing basic integration between Qt and Kinect v2
raytracingoneweekend
My implementation of Peter Shirley book: Ray Tracing inOne Weekend
rigid_transformation
Very basic code showing how to compute rigid transformation using SVD
diegomazala's Repositories
diegomazala/QtKinect
Examples showing basic integration between Qt and Kinect v2
diegomazala/multilevel_bspline
Multilevel B-Spline Approximation Algorithm
diegomazala/pca
C++ implementation of Principal Component Analysis
diegomazala/ilamp
http://www.lcad.icmc.usp.br/~nonato/pubs/iLAMP-VAST.pdf
diegomazala/NvSdi
Integrating Nvidia sdi video extensions to Unity
diegomazala/opengl2opencv
Transfer opengl texture to opencv image
diegomazala/rigid_transformation
Very basic code showing how to compute rigid transformation using SVD
diegomazala/tucano
Tucano Lib - A library for rapid prototyping with modern OpenGL and GLSL
diegomazala/laplacian_filter
diegomazala/normal_estimation_with_pca
A simple project to test normal estimation using Principal Component Analysis
diegomazala/raytracingoneweekend
My implementation of Peter Shirley book: Ray Tracing inOne Weekend
diegomazala/360viewer
diegomazala/CameraTracking
Repository with code for read data from several camera tracking systems
diegomazala/crypto_arbitrage
Python script showing very basic steps for check arbitrage oportunities in a few brazilian exchanges
diegomazala/detail_transfer
Detail transfer between human face models
diegomazala/eigen_faces
diegomazala/GTestMsvc
Example of integration between Google Test framework and Microsoft Visual Studio
diegomazala/Homography
Example of code showing how to compute homography
diegomazala/icp
Iterative Closest Point
diegomazala/img_proc_tests
tests... wip
diegomazala/KinectPCL
A few tests with Kinect v2 and PCL
diegomazala/MBA
Multilevel B-spline Approximation Library
diegomazala/nanoflann
nanoflann: a C++11 header-only library for Nearest Neighbor (NN) search with KD-trees
diegomazala/NCam
NCam tracking system into Unity
diegomazala/openssl_cpp
OpenSSL CPP wrapper
diegomazala/QtCudaOpenGL
Example of project using Qt, Cuda and Opengl
diegomazala/RBF_interpolation
RBF_interpolation is Interpolation and Approximation using Radial Base Functions (RBF) based on Eigen
diegomazala/ue4-LivingRoom
diegomazala/UE4_Studies
Sandbox with some useful code snippets
diegomazala/vrCardboard
Very basic test with Google Cardboard and Unity