Pinned Repositories
alpha-matting
ilamp
http://www.lcad.icmc.usp.br/~nonato/pubs/iLAMP-VAST.pdf
laplacian_filter
multilevel_bspline
Multilevel B-Spline Approximation Algorithm
normal_estimation_with_pca
A simple project to test normal estimation using Principal Component Analysis
opengl2opencv
Transfer opengl texture to opencv image
pca
C++ implementation of Principal Component Analysis
QtKinect
Examples showing basic integration between Qt and Kinect v2
raytracingoneweekend
My implementation of Peter Shirley book: Ray Tracing inOne Weekend
rigid_transformation
Very basic code showing how to compute rigid transformation using SVD
diegomazala's Repositories
diegomazala/alpha-matting
diegomazala/GlutApp
A very simple way to use glut window with Opengl.This code is derived from https://github.com/smadhueagle/libglutils
diegomazala/PerspectiveDistortionRemove
Code showing how to remove perspective distortion using 4 points of correspondence
diegomazala/PointCloudRenderer
A Point Cloud Renderer