digitalcoleman's Stars
TadasBaltrusaitis/OpenFace
OpenFace – a state-of-the art tool intended for facial landmark detection, head pose estimation, facial action unit recognition, and eye-gaze estimation.
chrxh/alien
ALIEN is a CUDA-powered artificial life simulation program.
patriciogonzalezvivo/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
antimatter15/splat
WebGL 3D Gaussian Splat Viewer
beardicus/awesome-plotters
A curated list of code and resources for computer-controlled drawing machines and other visual art robots.
synthetos/TinyG
Affordable Industrial Grade Motion Control
DBraun/TouchDesigner_Shared
TouchDesigner toxes and small projects
MarekKowalski/LiveScan3D
LiveScan3D is a system designed for real time 3D reconstruction using multiple Azure Kinect or Kinect v2 depth sensors simultaneously at real time speed.
texel-org/color
modern color library for image processing and creative coding (oklab, xyz, p3, rec2020 + more)
filecoin-project/devgrants
👟 Apply for a Filecoin devgrant. Help build the Filecoin ecosystem!
antimodular/Best-practices-for-conservation-of-media-art
Best practices for conservation of media art from an artist’s perspective
TombstoneTumbleweedArt/import-ply-as-verts
Blender Python PLY importer for point clouds and nonstandard models.
charlieroberts/marching
A JavaScript library that compiles GLSL ray marchers.
sarahghp/p5bots
Use your microcontroller with p5.js
v3ga/dessins_geometriques_et_artistiques
Recode of book "Dessins géométriques et artistiques avec votre micro-ordinateur" (1985) with p5js
antimodular/Silhouette-Segmentation-Approaches
The following is a practical comparison of various techniques of segmenting silhouettes/the general foreground from the background. It is intended as cursory research to inform which approach we use for extracting silhouettes for future installations. We explored two approaches- using a depth cameras + ROI and camera + segmentation.
golanlevin/DrawingWithMachines
Resources for the CMU Drawing with Machines Course
osresearch/plotter-vision
Hidden Wireframe removal demo in p5.js
elia-orsini/BlenderWebViewer
a Web Viewer for Blender.
davepagurek/p5.Framebuffer
A library for efficiently drawing to a texture in p5 WebGL mode.
ef1j/Art1
Art1 by Richard Williams, 1968
gohai/p5.webserial
A library for p5.js which adds support for interacting with Serial devices, using the Web Serial API (currently supported on Chrome and Edge).
YahiaAngelo/MaterialMapGenerator
A Blender Add-on to easily generate Material Maps from an Image Texture with just one click.
netizenorg/netnet.studio
netnet.studio is a hypermedia higherEd cyberspace for fully realizing the Web’s creative potential.
raganmd/THP494-598
Files for THP 494 and 598
crcdng/hen-timeline
A brief timeline of Hic et Nunc (H=N) and Teia
aferriss/genuary
BuildingVolumes/LiveScan3D
LiveScan3D is a system designed for real time 3D reconstruction using multiple Azure Kinect or Kinect v2 depth sensors simultaneously at real time speed.
metanivek/taz
Collect, classify, and collate your Tezos transactions
mariuswatz/stl-to-svg
Render STL files as hidden-surface drawings to export as SVG