djeedai/bevy_hanabi
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
RustNOASSERTION
Issues
- 3
- 2
First spawn of a ParticleEffectBundle with a "once" spawner does not emit particles
#319 opened by Jaso333 - 3
If and when is VERTEX_WRITABLE_STORAGE needed?
#317 opened by sharkdp - 1
- 2
- 7
Something wrong with custom property values in expressions used in modifiers (and maybe issue with graph::Value size too?)
#310 opened by liam-b - 0
Properties not being set properly
#309 opened by Tehforsch - 8
Panic in fn extract_effects
#289 opened by robinhaecker - 5
Visibility check is not optimal for 2D
#272 opened by zaycev - 3
Particles flickering
#183 opened by ghashy - 1
- 3
- 2
- 0
- 12
Fail to compile [Bevy 0.13 main]
#268 opened by jaynnn - 2
- 1
- 4
Bug in calculating max buffer size
#271 opened by zaycev - 2
- 5
Custom attributes
#262 opened by Seldom-SE - 5
- 2
- 0
Sprite rotation on oriented effects
#258 opened by NiseVoid - 2
Changing number of particles spawned on command
#238 opened by Hippo - 2
Random values are not consistent across usages
#247 opened by Bendzae - 1
- 0
Finer grained expressions instead of modifiers
#236 opened by djeedai - 2
I am a rookie. I have tried 3 times and cleared the cache, but now I am reporting this error. What does this mean?
#231 opened by lx2720 - 1
billboard can't find a module
#230 opened by lx2720 - 2
- 0
Allow customizing the blend function
#227 opened by SludgePhD - 4
0.6.1 -> 0.6.2 should have been 0.7.0
#195 opened by thedodd - 3
Effects are rendered to both 2D and 3D cameras
#226 opened by SludgePhD - 1
Workflow recommendation.
#223 opened by zaycev - 1
README is out of date
#213 opened by paholg - 3
- 0
[Feature] Kill particles when they go offscreen
#209 opened by djeedai - 0
- 1
- 6
Rendering particles as points
#161 opened by darkwater - 1
Canvas takes color of bevy_smud shape when there is bevy_hanabi particles effect in the same position
#188 opened by Dimchikkk - 2
- 0
Allow simulation when not visible
#166 opened by djeedai - 0
`ParticleEffect::set_property()` called via `Mut` invalidates the cached effect
#162 opened by djeedai - 6
Soooo... you don't support Linux????
#170 opened by HyperAlch - 11
[macOS] Bug when there are two effects
#165 opened by rustui - 1
OSX bug – only the particles from the first spawned ParticleEffectBundle are getting updates
#171 opened by zaycev - 5
- 5
Text Based Partices
#159 opened by andrewexton373 - 2