/haystack

Simple game prototype — multiplayer action based on blending your behavior into background noise.

Primary LanguageLua

Development roadmap

To do:

  • Dynamic soundtrack

  • New collision model: pixel-perfect collisions?

  • Add random events to destabilize lurking equilibria

  • Change the sword behavior so it is more intuitive and less invincible

  • Add some kind of version record to logs

  • Art overhaul

  • Decide on a name

  • Decide on marketing / release plan (probably: free, haphazard)

Done:

  • Menu display

  • Ability to start and finish games w/o closing and restarting Haystack