dmgottlieb/haystack
Simple game prototype — multiplayer action based on blending your behavior into background noise.
Lua
Issues
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Test builds don't seem to save logs
#17 opened by dmgottlieb - 0
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Swords are clunky and too powerful
#12 opened by dmgottlieb - 0
No "GAME OVER" / score display / post-mortem
#11 opened by dmgottlieb - 0
Swords should be colored by player
#13 opened by dmgottlieb - 0
Corpses draw in top layer
#7 opened by dmgottlieb - 0
(Alive) sheep may be herding with dead sheep
#10 opened by dmgottlieb - 0
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Scores should be part of Overlay
#9 opened by dmgottlieb - 0
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Add obstacle avoidance to Character:walk()
#2 opened by dmgottlieb - 0
Map logic should be OO
#5 opened by dmgottlieb - 1
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