drfdr's Stars
sezanzeb/input-remapper
🎮 ⌨ An easy to use tool to change the behaviour of your input devices.
Snoothy/UCR
Universal Control Remapper [Alpha]
redphx/better-xcloud
Userscript to improve Xbox Cloud Gaming (xCloud) and Remote Play experiences on web browsers
AtixCG/Universal-3D-Shortcuts
Keyboard shortcuts and command references that unify experience with multiple 3D applications
Chman/Typogenic
Signed-distance field text rendering for Unity
michidk/Unity-Script-Collection
A maintained collection of useful & free unity scripts / library's / plugins and extensions
passivestar/substance-tools
Blender addon that simplifies export to Substance Painter
TheLastBen/fast-stable-diffusion
fast-stable-diffusion + DreamBooth
Pjbomb2/TrueTrace-Unity-Pathtracer
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
simeonradivoev/Flying-Pathfinding
Flying pathfinding prototype using an Octree in Unity 3D
jadvrodrigues/CustomNavMesh
Alternative to Unity's NavMesh system where the agents avoid each other.
emrecelik95/LightScrollSnap
Lightweight Scroll Snap for Unity
mopsicus/uis
Unity infinite scroller (UIS) is an extension allows you to use the ScrollRect control as an infinite scroller/spinner
JuniorDjjr/UnityProceduralStochasticTexturingNode
Procedural stochastic texturing node for Unity's Shader Graph
mehrshad-haghighinejad/TerrainCustomBlendShader
This custom shader has been meticulously crafted using Shader Graph in Unity, purpose-built to enhance the visual appeal of 3D Terrains. It seamlessly integrates two distinct materials, with one serving as the primary texture and the other as an overlay, offering the flexibility to adjust the opacity of the overlay material as needed.
delmarle/RPG-Core
UNITY engine RPG framework
StayOnSofa/BoxCharacterController
An attempt to make a character controller like in the Source engine with Unity
naelstrof/UnityJigglePhysics
A unity addon for adding stretchy bouncy physics to bones and meshes.
hayden-donnelly/vehicle-physics
This is a Unity project implementing a custom vehicle controller with a raycast suspension.
hecomi/UnityRaymarchingCollision
Raymarching x Rigidbody interaction example.
hecomi/UnityScreenSpaceBoolean
Screen Space Boolean Implementation for Unity.
haolange/Unity_ScreenSpaceLighting_Old
pulkitjuneja/SSGI-Unity
Screen space global illumination implementation in Unity
demonixis/SSGI-URP
Screen Space Global Illumination for Unity Universal Render Pipeline
Cyanilux/URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
CyberAgentGameEntertainment/NovaShader
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample
Example project to draw 1million grass instances on mobile
marcozakaria/URP-LWRP-Shaders
A Collection of Shader For URP(LWRP) Render Pipeline
ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
madumpa/URP_StylizedLitShader
Madumpa's URP Stylized Lit Shader Repository