dshimmyo
Unity/Unreal Dev, mainly interested in developing fun and unique VR mechanics
New York, U.S.A.
dshimmyo's Stars
freemocap/freemocap
Free Motion Capture for Everyone 💀✨
Unity-Technologies/NavMeshComponents
High Level API Components for Runtime NavMesh Building
xemu-project/xemu
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
FreyaHolmer/Mathfs
Expanded Math Functionality for Unity
icosa-foundation/open-brush
Open Brush is the open source, community led evolution of Tilt Brush! Forked from https://github.com/googlevr/tilt-brush
skyfloogle/red-viper
A Virtual Boy emulator for the 3DS
Megasteakman/MegaMocapVR
A SteamVR powered mocap solution for Unreal Engine
keijiro/StandardTriplanar
Unity's standard shader with triplanar mapping
GarrettGunnell/Grass
An exploration of various grass rendering techniques
CarterSemrad/Jackrabbit
3D Game using SDFs for rendering.
keijiro/CustomShaderFunctionTest
Unity Shader Graph custom function node exmaple
intuition-dev/INTUITION
Intuition v1. CLI for Pug, CRUD and docs/blogs as staticGen, and much more.