Issues
- 2
Port to Xamarin
#32 opened by ekolis - 2
Port to .NET Core
#31 opened by ekolis - 0
- 0
Music player fails to load on Linux
#35 opened by ekolis - 0
Add support for AIFF music
#34 opened by ekolis - 0
Redo armed/mobile/mothership icons
#33 opened by ekolis - 1
Indicators on the ship list that a ship is ordered to move and the direction it came from
#27 opened by ekolis - 0
Delete button on construction list
#29 opened by ekolis - 0
- 0
“Could not load Rules.html” when trying to view help from the menu - wrong working directory?
#26 opened by ekolis - 2
"Cinematic" pauses in battle replays
#28 opened by ekolis - 0
- 2
Ghost hexes don’t display movement arrows
#22 opened by ekolis - 0
Deleting a ship from the construction queue doesn’t always update your resources used right away.
#24 opened by ekolis - 0
When Application.Exit is called, the wave audio is not properly disposed of and an error occurs
#23 opened by ekolis - 0
- 0
Ships subject to opportunity attacks should be shown facing backwards in battles.
#9 opened by ekolis - 0
Online error logging
#15 opened by ekolis - 0
Press tab / shift-tab to switch between idle ships
#19 opened by ekolis - 0
Blockade column in income list
#17 opened by ekolis - 0
Battle crash
#3 opened by ekolis - 0
Multiple view modes to reduce clutter
#6 opened by ekolis - 0
Display shots going to the left in battle replays when our ships are being attacked
#5 opened by ekolis - 0
- 0
Jumpy map scrolling
#2 opened by ekolis - 1
Crash on first turn of the legions game
#30 opened by ekolis - 2
Fleet health bars in battle
#11 opened by ekolis - 0
Battle viewer: show all ships at once
#8 opened by ekolis - 0
Animated shots and damage overlays
#10 opened by ekolis - 0
Battle sound effects
#12 opened by ekolis - 0
- 0
Cosmetic hex based ship graphics
#14 opened by ekolis - 0
Reload existing PLR file if turn is resumed
#16 opened by ekolis - 0
Estimate component count of enemy ships
#18 opened by ekolis - 0