Last Update: 27/April/2019.
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Easily add, changed and combine Vertex
and Fragment
shaders for SceneKit
objects. Implement multipass rendering techniques using SceneKit
framework. Perfect tool for prototyping shaders in the context of SceneKit framework. 🎮
The app is constantly evolving by improving UI
, adding new shaders
and capabilities.
The following list is the minimal ToDo
roadmap for the project:
- Ability to switch between the built-in saders (thanks to Create The Imaginable)
- UI for Shader Editor
- Shader Editor Sytax Highlighting
- UI for Shader Library
- More Examples with explanations
ios-scenekit-shadertoy
is available under the MIT
license. See the LICENSE file for more info.