Last Update: 18/April/2021.
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This iOS
project showcases the application of GLSL
and Metal
Shaders within the SpriteKit
framework 👾. The app functions as a testing environment to swiftly prototype and explore fragment shaders. At present, it features 12
distinct custom fragment shaders, with more being added routinely.
ios-spritekit-shader-sandbox
is available under the MIT
license. See the LICENSE file for more info.