Pinned Repositories
gltf-vscode
This is an extension for Visual Studio Code to add support for editing glTF files.
gmdf
glTF Metadata File for STK
ace
Ajax.org Cloud9 Editor
earth
a project to visualize global weather conditions
glsl-sandbox
Online live editor for fragment shaders.
testing-pbr
Various tests of Physically-Based Rendering via Three.js
glTF
glTF – Runtime 3D Asset Delivery
glTF-Blender-IO
Blender glTF 2.0 importer and exporter
glTF-Sample-Assets
An assortment of assets that demonstrate features and capabilities of the glTF format
glTF-Sample-Viewer
Physically-Based Rendering in glTF 2.0 using WebGL
emackey's Repositories
emackey/glsl-sandbox
Online live editor for fragment shaders.
emackey/browser-tester
Reduced reproduce case for a "dead zone" bug
emackey/cesium
WebGL virtual globe and map engine
emackey/emackey.github.io
GitHub Pages
emackey/extension-guesser
Guess file extensions based on some magic numbers
emackey/vscode-hexdump
hexdump for Visual Studio Code
emackey/asciidoctor-stylesheet-factory
:art: A utility project for producing the default stylesheet for the HTML converter in Asciidoctor. All other uses are deprecated. Assembled using Compass, Sass and Foundation.
emackey/BabylonJS-glTFLoader
Sample loading glTF models using BabylonJS
emackey/blender-debugger-for-vscode
Blender addon for remote debugging Blender with VS Code (and Visual Studio)
emackey/cesium-6411
emackey/eclipsetracks
EclipseTracks.org - Interactive solar eclipse track modeling with Cesium
emackey/glTF
glTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.
emackey/glTF-Blender-IO
Blender glTF 2.0 importer and exporter
emackey/gltf-import-export
Convert between GLB and GLTF files.
emackey/gltf-pipeline
Content pipeline tools for optimizing glTF assets. :globe_with_meridians:
emackey/glTF-Sample-Assets
To store all models and other assets related to glTF
emackey/glTF-Sample-Models
glTF Sample Models
emackey/gltf-test
I test glTF loader in some WebGL libraries.
emackey/glTF-Validator
Tool to validate glTF assets.
emackey/glTF-WebGL-PBR
Physically-Based Rendering in glTF 2.0 using WebGL
emackey/json-schema-org.github.io
JSON Schema website
emackey/KTX-Software
KTX (Khronos Texture) Library and Tools
emackey/learning-webgpu
emackey/MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
emackey/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
emackey/NASA-3D-Resources
Here you'll find a growing collection of 3D models, textures, and images from inside NASA.
emackey/SharpGLTF
glTF reader and writer for .NET Standard
emackey/Vulkan-Docs
The Vulkan API Specification and related tools
emackey/webglstats-site
The source code to the WebGL Stats site
emackey/wetzel
Generate Markdown documentation from JSON Schema