Issues
- 1
Use `box` syntax to allocate various buffers directly on the heap when it's stable
#36 opened by yupferris - 3
Use wrapping integer types where necessary
#34 opened by yupferris - 2
- 2
Debug Star Ocean spc's
#49 opened by yupferris - 2
Proper doc's
#32 opened by yupferris - 0
Consider ProDBG plugin
#48 opened by yupferris - 0
Add .wav writer example
#47 opened by yupferris - 3
Document the dependency on OSX CoreAudio
#46 opened by llogiq - 1
Experiment with larger gaussian kernels (again)
#45 opened by yupferris - 0
Improve resampling quality
#1 opened by yupferris - 1
- 0
Fix bug in example where keypress threads aren't stopped after each song plays
#41 opened by yupferris - 0
- 1
Finish register mapping in Dsp
#39 opened by yupferris - 0
Go through code and ticket-ize TODO's
#24 opened by yupferris - 0
Implement Apu's test register
#38 opened by yupferris - 2
Add C-friendly top-level interface
#29 opened by yupferris - 2
- 1
Update readme with info on the current internal mutability pattern and why it was chosen
#33 opened by yupferris - 2
Fix noise osc
#25 opened by yupferris - 0
Depend on platform-agnostic output driver
#4 opened by yupferris - 1
- 0
- 1
Remove all unsafe code (if possible)
#2 opened by yupferris - 1
Move SMP into its own crate
#9 opened by yupferris - 0
Refactor out all the "if let"'s in APU and DSP regarding subnodes in the graph
#17 opened by yupferris - 0
Thoroughly test top-level Reset function, and make sure it works correctly, even when the emu is currently playing
#18 opened by yupferris - 0
- 0
Make dsp cycle-accurate
#14 opened by yupferris - 0
Split spc code into its own crate
#7 opened by yupferris - 1
Support textual id666 tags
#15 opened by yupferris - 0
Add crate keywords
#27 opened by yupferris - 0
- 1
Implement DSP register reads
#19 opened by yupferris - 0
- 0
Rename to snes-apu and publish to crates.io
#26 opened by yupferris - 1
Make into proper crate
#12 opened by yupferris - 1
Split apu into its own crate
#13 opened by yupferris - 0
Implement post filter to dampen sound
#23 opened by yupferris - 0
Consider re-writing envelope code
#21 opened by yupferris - 0
Fix up initial state in all components
#20 opened by yupferris - 1
- 0
Figure out what's causing the final rendering inconsistencies between this and the original emu
#6 opened by yupferris - 0
Rebuild "Emulator" abstraction from Fel and replace hardcoded Apu dependencies with it
#10 opened by yupferris