endel/NativeWebSocket
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
C#NOASSERTION
Issues
- 0
how do you make a server with unity too?
#96 opened by skindin - 3
Using ClientWebSocket through a proxy
#93 opened by Robert-96 - 2
WebSocketConnect in reconnect case
#84 opened by VarnavaA - 2
WebGL build errors
#68 opened by DaylightNebula - 1
Confirm that library does indeed work when deployed on Hololens 2 via Unity
#75 opened by anjelomerte - 0
Trouble Connecting Meta Quest 2 Android Build to WebSocket Server on ESP32
#95 opened by holanda-lucas - 3
- 0
- 2
- 4
I'm using the code sample Connection.cs to connect to ws://localhost:3000 but I am getting a Unable to connect to the remote server.
#79 opened by eduardoseitz - 1
- 1
Unity Application freezing when network connection is lost. Is there any timeout parameter that can be configured ?
#48 opened by saikiran469 - 3
- 0
Ping Pong
#91 opened by eliteforcevn - 1
App Freezing when internet is turned off but still device is connected to wi-fi network
#89 opened by tejasriram13 - 1
OnMessage not being invoked
#88 opened by sayaranika - 1
Headers are not working in WebGL build.
#87 opened by DiscreteTom - 3
- 2
does it work only as websocket client?
#85 opened by virtouso - 4
Game freezes when focusing back
#82 opened by SrBrahma - 2
- 0
Silly question
#80 opened by BradfordATowle - 1
- 1
Unable to connect a Tablet and a HoloLens
#77 opened by husathap - 1
- 2
Wss connection works on WebGL builds but not on mobile or editor for some URLs
#74 opened by Woody4618 - 1
WEBGL work 2 time quikly VS C# Websocket
#73 opened by webrobot1 - 6
Problem connecting to websocket server on local network wit an external ip 192.168.0.xx
#72 opened by metalogica - 3
Unity android build mysteriously stopped connecting to server, editor works fine
#71 opened by dskill - 1
Unable to connect to wss, but ws works perfectly
#70 opened by vlori2k - 3
Confused about DispatchMessageQueue() and different order of OnClose/OnMessage in the latest version
#67 opened by xucian - 0
Applying and catching timeout
#66 opened by nirharpaz - 3
- 3
Wss Connection and authentication
#41 opened by AmineZouitine - 0
- 1
The remote party closed the WebSocket connection without completing the close handshake.
#61 opened by rakeshparihar - 1
IL2CPP Support
#60 opened by brian7526 - 1
Can i send string and bytearray together?
#59 opened by Matt-Finlay - 2
Why is Connect method blocking
#45 opened by angelhodar - 1
WebGL Build failed on Unity 2021.2
#53 opened by kentakang - 0
Quick Fix to make this work with Glitch.com servers
#58 opened by evnb - 1
- 0
Network Disconnects - Abort or Close
#56 opened by lkarthee - 2
Alternative using UniTask
#55 opened by Iblis - 2
- 1
Unity app Crashing when reopening from Background after idling for ~10+ minutes
#49 opened by JimmyDelaney - 1
Support for application specific close codes?
#47 opened by tottaka - 1
- 0
Question about example
#46 opened by giraffesyo - 0
Serveur type
#42 opened by UnityTry