enjiushi/VulkanLearn
Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, screen space ambient occlusion, screen space reflection, depth of field, skeleton animation, etc
C++MIT
Stargazers
- 375gnu@CelestiaProject
- 42yeahTencent
- AKonia
- AmrodSeregonTechnical University of Munich (TUM)
- BobLChennetease
- carlcc
- ChetanGandhi
- dafhiusa
- dawnarc无端科技
- diharawUnited Kingdom
- drawmindmap
- ElianMariano
- faserg1Россия, Москва
- frziDutchland
- gecko0307
- horusli
- Hossein-NoroozpourGearoenix
- ivantitov-zd
- jukehtinen
- KillerGoldFischSwisslog
- KliaxeCopenhagen, Denmark
- lasagnaphilCLO Virtual Fashion
- liuhongyi0101
- lp249839965
- malytomasPrague, Czech Republic
- moritzrinowHamburg, Germany
- pezcode
- pulkitjuneja
- ragecryxLarisa, Greece
- raventideShanghai
- Ultranull
- warzes
- WeakKnightTencent
- yeongasmElectronic Arts
- yurablok
- zann1x