Pinned Repositories
AlphaCompiler
This project aims to develop a compiler and virtual machine for the Alpha programming language. The compiler will translate Alpha source code into machine code, while the virtual machine will provide an execution environment for running Alpha programs.
AWS-Market-Share-Game
CS452 - MiniProject
CloudNetworkController
CS436 - Software Defined Networks | Assignment
Concurrent-ProductTradingSystem
CS486 - Principles of Distributed Computing | Assignment
CreditCardCompany
CS543-BigData
CS548-Cloud-Native-Software-Architectures
CS548: Software Architectures for Cloud Computing
e-Libraries
e-Libraries is an information system which allow students to be able to borrow books from libraries located in Crete
ElevatorSimulation
The Elevator Simulation project is a distributed system using Akka actors to emulate the operation of elevators, floors, and passengers
MPI-EmployeeTimekeeping
CS486 - Principles of Distributed Computing | Assignment
epap011's Repositories
epap011/AlphaCompiler
This project aims to develop a compiler and virtual machine for the Alpha programming language. The compiler will translate Alpha source code into machine code, while the virtual machine will provide an execution environment for running Alpha programs.
epap011/Concurrent-ProductTradingSystem
CS486 - Principles of Distributed Computing | Assignment
epap011/AWS-Market-Share-Game
CS452 - MiniProject
epap011/Barnes-Hut_Simulation
Barnes-Hut is an approximation algorithm for performing N-body simulation. This algorithm is implemented in parallel via C++(TBB) and Java
epap011/CloudNetworkController
CS436 - Software Defined Networks | Assignment
epap011/CreditCardCompany
epap011/CS543-BigData
epap011/CS548-Cloud-Native-Software-Architectures
CS548: Software Architectures for Cloud Computing
epap011/e-Libraries
e-Libraries is an information system which allow students to be able to borrow books from libraries located in Crete
epap011/ElevatorSimulation
The Elevator Simulation project is a distributed system using Akka actors to emulate the operation of elevators, floors, and passengers
epap011/epap011
epap011/Game-of-Life
The Game of Life is a cellular-automaton, zero player game, developed by John Conway in 1970. The game is played on an infinite grid of square cells, and its evolution is only determined by its initial state.
epap011/MPI-EmployeeTimekeeping
CS486 - Principles of Distributed Computing | Assignment
epap011/personal-webpage
epap011/SimpleLoadBalancer
CS436 - Software Defined Networks | Assignment
epap011/Kayak
Proactive-adaptive arbitration between shipping compute and shipping data
epap011/my-linux-shell
CS345 - Operating Systems | Assignment
epap011/NeuroLander
epap011/nginx-monitor
epap011/OpenMP_GameOfLife
epap011/P4Lang-SimpleLoadBalancer
CS436 - Software Define Networks | Assignment
epap011/SimpleDistributedSystem
CS335 - Networks |Assignment
epap011/Spark-EMR-HiBench-Performance-Testing
Analyzing Spark Cluster Performance in Amazon EMR
epap011/starter-hugo-academic