erikbuck
Author: "Learning OpenGL ES for iOS", "Cocoa Design Patterns", "Cocoa Programming" Lecturer Wright State University Researcher Serial Entrepreneur
Cosmic ThumpUSA
Pinned Repositories
Cocoa-Design-Patterns-in-Swift
Swift implementation of the patterns described at Cocoa Design Patterns by Rick Buck and Donald Yacktman
COLLADAViewer2
An OBSOLETE instructional OS X application to load/display COLLADA Models and export to compact binary representations.
FlappyWyvern
A 2D Isometric side scrolling multi-player game using free online art assets
GameAI
Examples that use famous MiniMax, AlphaBeta, and A* (A-star) algorithms
Learning_OpenGL_ES_for_iOS
Examples from the book, "Learning OpenGL ES for iOS by Erik M. Buck
MazeVenture
This is a simple Unity 3D Game (created in 24 hours at a hack-a-thon) using a mix of 3D models created by Erik M. Buck and free assets from the Unity Asset Store. Maze generation was inspired by 's Unity tutorial: . The Maze generation has been extended in numerous ways including multi-level mazes, trees, stairs, wall types, railings and banisters, etc.
RealTimeGreenScreen
OBSOLETE: OpenGL shader based real-time green-screen video effect of iOS
SpriteKitPacManIn260LInes
A PacMan like game written in 260 Swift5 lines using SpriteKit
SwiftBreak
Swift SpriteKit Breakout Game in only 50 lines of code added to Xcode template
WSUBreak3D
A very small 3D Break Out style game with SceneKit Xcode12 physics and very little code
erikbuck's Repositories
erikbuck/RealTimeGreenScreen
OBSOLETE: OpenGL shader based real-time green-screen video effect of iOS
erikbuck/WSUBreak3D
A very small 3D Break Out style game with SceneKit Xcode12 physics and very little code
erikbuck/SpriteKitPacManIn260LInes
A PacMan like game written in 260 Swift5 lines using SpriteKit
erikbuck/SwiftBreak
Swift SpriteKit Breakout Game in only 50 lines of code added to Xcode template
erikbuck/Swiftris4
A Tetris like game that demonstrates the virtues of Model View Controller with Swift 4
erikbuck/AirViewer2
JavaFX application annotate PDF documents and extract text with unlimited undo and redo.
erikbuck/AndroidStudioRot
erikbuck/RPNCaculator
erikbuck/AsyncXKCD
An Xcode12 project for iOS that asynchronously downloads and displays xkcd comics
erikbuck/AxiomaticADT_cpp
Example of axiomatic definition of Abstract Data Type using C++
erikbuck/Craft
A simple Minecraft clone written in C using modern OpenGL (shaders).
erikbuck/expr
Fast and lightweight math expression evaluator in C99
erikbuck/FlappyUnity3D
Unity3D sample game
erikbuck/GameAI2021
Updated Game AI Samples for 2021 and Beyond
erikbuck/GameOfLife-for-Android
This is a simple implementation of the famous Game Of Life in Java for Android.
erikbuck/json
JSON for Modern C++
erikbuck/metal
erikbuck/MoonOS
My very first operating system
erikbuck/ndk-samples
Android NDK samples with Android Studio
erikbuck/ObjectOrientedDesign-PreferringCompositionOverInheritance
This is a short paper describing a composition based "Has-A" design for the classic "Worms" simulation
erikbuck/pdfbox
Mirror of Apache PDFBox
erikbuck/PID-ballonplate
A simple-ish project using a Raspberry Pi and three servos.
erikbuck/VM-for-CS-3100
erikbuck/WordCloudJava
erikbuck/WSUBreak2DOn3DCube
SpriteKit 2D Breakout Game on rotating 3D SceneKit cube almost no code
erikbuck/WSUDesignExample
erikbuck/WSUDesignExample2
erikbuck/WSUMVCDice
erikbuck/Xv6-OS-with-custom-modifications
erikbuck/xv6_Spring2023
Linux VM preconfigured for xv6