eugenevinitsky
Graduate student at UC Berkeley. Autonomous vehicles, reinforcement learning, multi-agent communication.
Pinned Repositories
ai-deadlines
:alarm_clock: AI conference deadline countdowns
ai_on_threads
anki_gpt
Tools for using GPT to build anki cards
bayesian_reasoning_traffic
bayesian_traffic_highway
decentralized_bottlenecks
Code and figures for bottlenecks paper
ray
A high-performance distributed execution engine
robust_RL_multi_adversary
We investigate the effect of populations on finding good solutions to the robust MDP
sequential_social_dilemma_games
Repo for reproduction of sequential social dilemmas
stable-baselines
A fork of OpenAI Baselines, implementations of reinforcement learning algorithms
eugenevinitsky's Repositories
eugenevinitsky/sequential_social_dilemma_games
Repo for reproduction of sequential social dilemmas
eugenevinitsky/robust_RL_multi_adversary
We investigate the effect of populations on finding good solutions to the robust MDP
eugenevinitsky/decentralized_bottlenecks
Code and figures for bottlenecks paper
eugenevinitsky/bayesian_reasoning_traffic
eugenevinitsky/stable-baselines
A fork of OpenAI Baselines, implementations of reinforcement learning algorithms
eugenevinitsky/anki_gpt
Tools for using GPT to build anki cards
eugenevinitsky/bayesian_traffic_highway
eugenevinitsky/ray
A high-performance distributed execution engine
eugenevinitsky/ai-deadlines
:alarm_clock: AI conference deadline countdowns
eugenevinitsky/ai_on_threads
eugenevinitsky/on-policy
This is the official implementation of Multi-Agent PPO (MAPPO).
eugenevinitsky/active-domainrand
Code repository for Active Domain Randomization (https://arxiv.org/abs/1904.04762)
eugenevinitsky/antialiased-cnns
pip install antialiased-cnns to improve stability and accuracy
eugenevinitsky/CrowdNav
[ICRA19] Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning
eugenevinitsky/drqv2
DrQ-v2: Improved Data-Augmented Reinforcement Learning
eugenevinitsky/git
Git Source Code Mirror - This is a publish-only repository and all pull requests are ignored. Please follow Documentation/SubmittingPatches procedure for any of your improvements.
eugenevinitsky/imaginaire
NVIDIA's Deep Imagination Team's PyTorch Library
eugenevinitsky/mpc.pytorch
A fast and differentiable model predictive control (MPC) solver for PyTorch.
eugenevinitsky/nocturne-1
A data-driven, fast driving simulator for multi-agent coordination under partial observability.
eugenevinitsky/open_spiel
OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
eugenevinitsky/planet
Learning Latent Dynamics for Planning from Pixels
eugenevinitsky/pycolab
A highly-customisable gridworld game engine with some batteries included. Make your own gridworld games to test reinforcement learning agents!
eugenevinitsky/rayutils
RayUtils
eugenevinitsky/reward-learning-rl
[RSS 2019] End-to-End Robotic Reinforcement Learning without Reward Engineering
eugenevinitsky/robogym
Robotics Gym Environments
eugenevinitsky/screamtime
Screams if you're on a website you shouldn't be
eugenevinitsky/streamlit-example
Example Streamlit app that you can fork to test out share.streamlit.io
eugenevinitsky/sumo-web3d
Web-based 3D visualization of SUMO microsimulations using TraCI and three.js.
eugenevinitsky/visual_mpc
Visual MPC implementation running on Rethink Sawyer Robot
eugenevinitsky/waymo-open-dataset
Waymo Open Dataset