Issues
- 0
Gamepad Support
#82 opened by erysdren - 2
Handling Shareware VS Registered
#81 opened by erysdren - 12
Restore synced demo playback
#20 opened by malespiaut - 2
configure.ac version
#3 opened by jengelh - 2
- 2
Detect ROTT data from digital storefronts
#71 opened by erysdren - 3
- 3
Render 80x25 VGA text mode buffers at game exit
#68 opened by erysdren - 5
Unstable framerate
#56 opened by vanfanel - 0
update angle and distance (stereo separation and volume) for each active sound during each tic
#52 opened by fabiangreffrath - 5
What's the engine framerate?
#53 opened by vanfanel - 9
Use libADLMIDI for music.
#19 opened by malespiaut - 19
This project needs a new name
#25 opened by fabiangreffrath - 3
play the full quit sound on Windows
#8 opened by fabiangreffrath - 3
Revamp audiolib?
#26 opened by malespiaut - 3
- 0
Some C files, and functions, are too long.
#41 opened by malespiaut - 6
Format source code with clang-format.
#17 opened by malespiaut - 3
Detect and load level packs
#35 opened by fabiangreffrath - 4
Remove stub functions?
#36 opened by malespiaut - 1
- 6
Wipe out unused code
#27 opened by malespiaut - 1
restore the screenshot feature
#9 opened by fabiangreffrath - 14
Apogee logo rotation on startup is incorrect.
#18 opened by malespiaut - 2
Consider using clang-tidy at some point
#30 opened by malespiaut - 0
- 4
make -Wall clean
#13 opened by fabiangreffrath - 0
Add option to uncap framerate
#22 opened by malespiaut - 0
Restore network play
#21 opened by malespiaut - 0
proper search list for data files
#10 opened by fabiangreffrath - 1
keyboard overhaul
#1 opened by fabiangreffrath - 0
- 1
Darkwar intro sequence not displaying on SDL2
#2 opened by jengelh