ff-k's Stars
carbon-language/carbon-lang
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
shap/shap
A game theoretic approach to explain the output of any machine learning model.
antlr/antlr4
ANTLR (ANother Tool for Language Recognition) is a powerful parser generator for reading, processing, executing, or translating structured text or binary files.
ShangtongZhang/reinforcement-learning-an-introduction
Python Implementation of Reinforcement Learning: An Introduction
official-stockfish/Stockfish
A free and strong UCI chess engine
ashawkey/stable-dreamfusion
Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion.
ShangtongZhang/DeepRL
Modularized Implementation of Deep RL Algorithms in PyTorch
ai-forever/Kandinsky-2
Kandinsky 2 — multilingual text2image latent diffusion model
prabhuomkar/pytorch-cpp
C++ Implementation of PyTorch Tutorials for Everyone
LuxCoreRender/LuxCore
LuxCore source repository
nv-tlabs/ASE
dome272/Paella
Official Implementation of Paella https://arxiv.org/abs/2211.07292v2
facebookresearch/fairmotion
Tools to load, process and visualize motion capture data
jdah/archimedes
C++20 reflection via code generation
gro-ove/actools
Alternative launcher for Assetto Corsa named Content Manager, and some utils as well.
captn3m0/boardgame-research
List of research around modern boardgames.
asdfjkl/neural_network_chess
Free Book about Deep-Learning approaches for Chess (like AlphaZero, Leela Chess Zero and Stockfish NNUE)
ROCm/HIP-Examples
Examples for HIP
initial-h/AlphaZero_Gomoku_MPI
An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku
merrell42/model-synthesis
Model synthesis is a technique for generating 2D and 3D shapes from examples.
kaesve/muzero
A clean implementation of MuZero and AlphaZero following the AlphaZero General framework. Train and Pit both algorithms against each other, and investigate reliability of learned MuZero MDP models.
zjeffer/chess-deep-rl
Research project: create a chess engine using Deep Reinforcement Learning
horoiwa/deep_reinforcement_learning_gallery
Deep reinforcement learning with tensorflow2
AlexMGitHub/Checkers-MCTS
A project to train a neural network to play Checkers through self-play combined with Monte Carlo Tree Search.
ashishpapanai/chessJS
This engine has defeated Stockfish Level-6 which has 2300+ ELO rating with 1sec as thinking time. It is an implementation of Chess Engine in JavaScript by using Min Max Tree with Alpha-Beta pruning (GOFAI (Good Old-Fashioned Artificial Intelligence)). The front-end of the website is basic HTML and CSS. ChessJS Version 2 : v2.chessjs.tech
tnakae/Udacity-DeepRL-PPO
Udacity Deep Reinforecment Learning - Implementation of Proximal Policy Optimization (PPO)
falcondai/alpha_zero
Implementation of AlphaZero in PyTorch.
francescotorregrossa/deep-reinforcement-learning-nanodegree
Exercises and projects from Udacity's Nanodegree
swasun/Yet-Another-AlphaZero
Yet another AlphaZero program, applied to chess
Muff2n/connect4
A reinforcement learning agent taught entirely through self-play to a decent strength at connect4