/pathfinding-algorithms-in-unity

Pathfinding Algorithms in Unity

Primary LanguageASP.NETMIT LicenseMIT


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Pathfinding Algorithms in Unity

Explore Pathfinding Algorithms by seeing them!
Project Files · Installer · Builds

About The Project

Contributors Forks Stargazers Issues MIT License

This is a Unity application that allows you to see the most popular search algorithms graphically at work With interesting information about each algorithm.

The program is created with the Unity Engine and the scripts are written in C#. The project is structured in that a 2D plane is drawn in a 3D project on which the search algorithms can be observed in a kind of coordinate system.

Installation and Usage

The User Manual has detailed Information on how to use the Application.

Roadmap

Current Features:

  • Intelligent Grid System
  • Breadth First Search
  • Greedy Best-First Search
  • Dijkstra Algorithm with Priority Queue
  • A* Search
  • Informations about the Algorithms Run
  • A Wiki with Informations about the Algorithms

See the open issues for a list of proposed features and errors that maybe you can add or fix.

Contributing

Do you wanna help make this Application better for learners?
Write an Discussion Post and become a Contributor

License

Distributed under the MIT License. See LICENSE for more information.

Credit

Picture: flaticon.com by the User: Freepik