Issues
- 2
Fastlane metadata for F-Droid
#1843 opened by dorkster - 0
missile spawned by post_power
#1849 opened by MannajaX - 1
Behavior of power.target_neighbor
#1853 opened by MannajaX - 0
Translating mods title, description, required mod names and required game name
#1835 opened by Blueberryy - 6
Fix TXT formats to be proper TOML
#1878 opened by Des-Nerger - 1
number_format.txt missing
#1877 opened by doggodanubus - 4
FLARE Error
#1876 opened by Ab-Mr - 2
Calling setActiveTab in WidgetTabControl while no tabs are active can cause SIGSEGV
#1838 opened by Daggersoath - 0
Make FPS counter support translations
#1836 opened by Blueberryy - 0
- 0
Bugged resource_stat code
#1846 opened by MannajaX - 1
Mute game sounds when not focused option
#1832 opened by Blueberryy - 0
Wandering NPCs
#1858 opened by dorkster - 1
Item Scaling
#1816 opened by dorkster - 0
Bonus levels in actionbar tooltips are doubled
#1873 opened by dorkster - 1
Drop usage of std::map from Items and Powers
#1871 opened by dorkster - 21
Random item generation
#1815 opened by dorkster - 6
Android Flare Engine v1.14 APK showing as version 1.12
#1874 opened by BRBsoup - 4
- 0
Feature Request: on_hit, on_kill
#1852 opened by MannajaX - 1
Integer status flags
#1856 opened by dorkster - 0
Poise break
#1864 opened by CaptainFluffy1903 - 0
Unique base/scaled stats for each player class
#1860 opened by CaptainFluffy1903 - 0
Encounter chance for npcs.
#1863 opened by CaptainFluffy1903 - 0
Adding a non-stacking status effect shouldn't replace duration if the new effect is less than the existing effect's time remaining
#1855 opened by MannajaX - 1
I want to make mods
#1872 opened by DraculaSlayer - 2
List of other games for this engine?
#1844 opened by DivineRose0 - 1
- 1
Minimal pathfinding for PC
#1830 opened by kr4ft3r - 0
Feature request: power.silent
#1850 opened by MannajaX - 0
Tying status effects to magic shield & treating magic shield as a resource (i.e. HP/MP)
#1854 opened by MannajaX - 0
Feature request: effect scaling
#1848 opened by MannajaX - 0
issues with using powers in scripts
#1847 opened by MannajaX - 5
- 0
Location flags
#1868 opened by CaptainFluffy1903 - 1
How to generate translation files?
#1866 opened by CaptainFluffy1903 - 6
Have some trouble with a map.
#1865 opened by CaptainFluffy1903 - 1
Adding hotspot to mapmod property to make loot events easier to make.
#1861 opened by CaptainFluffy1903 - 7
Open Source commercial friendly CC0 / MIT / 'Public Domain' license Flare Engine port version for Godot 4+?
#1862 opened by WithinAmnesia - 2
Random Map Selector
#1859 opened by CaptainFluffy1903 - 0
Manifest file for itch.io
#1857 opened by dorkster - 3
Critical data deletion
#1851 opened by MannajaX - 3
- 5
- 0
Make slot number support translations
#1833 opened by Blueberryy - 2
256x256 size animated spells don't hit enemies but smaller sized ones do?
#1837 opened by WithinAmnesia - 3
Text in Keybindings menu that doesn't support translations (on client end bug)
#1831 opened by Blueberryy - 0
Make item stats support whole string translation
#1834 opened by Blueberryy - 7
Clearer tip in title screen when no core mod set
#1828 opened by kr4ft3r - 0
Mouse input incorrectly scaled on SDL 2.0.22
#1814 opened by dorkster