Pinned Repositories
bevy
A refreshingly simple data-driven game engine built in Rust
bevy-demo
cuda-bicgstab
Biconjugate Gradient Stabilized Method implemented in CUDA
eureka
An experimental renderer made with wgpu
flint_gui
A vector-based GUI framework
godot-platformer-demo
A platformer demo made with Godot 3.5
nanovg-demo
A simple SVG renderer based on NanoVG and NanoSVG.
pathfinder-cpp
A C++ port of the Rust Pathfinder GPU rasterizer
rgba-calculator
A RGBA/ARGB ↔ HEX ↔ INT calculator made with Godot 4
scanline-algorithm-demo
A very simple demo showing the scanline algorithm for vector graphics.
floppyhammer's Repositories
floppyhammer/pathfinder-cpp
A C++ port of the Rust Pathfinder GPU rasterizer
floppyhammer/flint_gui
A vector-based GUI framework
floppyhammer/godot-platformer-demo
A platformer demo made with Godot 3.5
floppyhammer/scanline-algorithm-demo
A very simple demo showing the scanline algorithm for vector graphics.
floppyhammer/cuda-bicgstab
Biconjugate Gradient Stabilized Method implemented in CUDA
floppyhammer/nanovg-demo
A simple SVG renderer based on NanoVG and NanoSVG.
floppyhammer/rgba-calculator
A RGBA/ARGB ↔ HEX ↔ INT calculator made with Godot 4
floppyhammer/bevy
A refreshingly simple data-driven game engine built in Rust
floppyhammer/bevy-demo
floppyhammer/eureka
An experimental renderer made with wgpu
floppyhammer/font_kit_wrapper
An example of how to make C bindings for Rust
floppyhammer/glfw
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
floppyhammer/devourer
The RTL8812AU driver that simply devours its competitors
floppyhammer/font_checker
floppyhammer/fpv4win
WiFi Broadcast FPV client for Windows platform
floppyhammer/gd_font_checker
floppyhammer/godot
Godot Engine – Multi-platform 2D and 3D game engine
floppyhammer/godot-audio-processing
Godot audio processing.
floppyhammer/godot-vrm-demo
floppyhammer/godot_lip_sync
floppyhammer/pathfinder
A fast, practical GPU rasterizer for fonts and vector graphics
floppyhammer/Pixelorama
A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
floppyhammer/real-time-lip-sync-gd
floppyhammer/rtl8812au-monitor-pcap
Use RTL8812AU to capture 802.11 raw frame and dump to .pcap file on Windows
floppyhammer/shader_preprocessor_demo
floppyhammer/shaderlab
floppyhammer/simple-ecs
A simple ECS for demonstration
floppyhammer/simple_y4_4
floppyhammer/wasm-test
floppyhammer/wgpu-native-demo