fnar/minecraft-roguelike
This is a mod for minecraft that adds randomly generated dungeon complexes.
JavaGPL-3.0
Issues
- 4
Can't get into the world.
#88 opened by al-wei - 3
Don't generate over End portal frames
#56 opened by fnar - 0
Incompatible with geographycraft
#87 opened by allforone33 - 2
- 2
v2.4.4 Changelog missing in CurseForge
#70 opened by xJon - 2
Using with example settings causes EBWizardry Evil Wizards to be unequipped
#83 opened by brisingraerowing - 0
Cache object for settings
#81 opened by KameiB - 1
- 2
Structures not generating loot
#74 opened by mikesk8r - 1
- 1
Atrocious chunk generation times and issues.
#71 opened by DaniellSSan - 1
Worldgen lag
#76 opened by StellarHarbour - 3
Custom Rooms
#66 opened by Steven11q - 1
Arrow trap segment facing not towards center?
#68 opened by fnar - 1
House Tower stair is 1 block too high
#69 opened by fnar - 1
idk what this is...
#67 opened by PartOfCheese - 0
Make a 1.14 release
#39 opened by srwaggon - 1
- 3
Explanation On Giving Mod Armor Enchantments
#57 opened by SirR3AL - 2
Desert Pyramid dungeons empty
#59 opened by yggdrasil75 - 7
Roguelikes not spawning
#61 opened by tyon2006 - 2
- 1
Incompatible with original Roguelike
#64 opened by ShootToKillSTK - 4
Cascading worldgen lag
#63 opened by edgaradr223 - 3
structure issues about stairs in cellings
#60 opened by touhouzun - 1
Integrate with AntiqueAtlas
#58 opened by fnar - 1
- 3
- 0
- 0
- 0
Cascading World Gen
#42 opened by srwaggon - 1
Add Documentation for Spawner field in Rooms
#38 opened by srwaggon - 1
Pit trap room does not work in ocean biome
#35 opened by srwaggon - 0
- 0
[BUG] `head.set(editor, cursor)` no check return value, cause `ClassCastException`
#31 opened by srwaggon - 1
Crypt rooms often have no entrances
#46 opened by fnar - 1
Non-leather armor have color tags
#52 opened by brisingraerowing - 0
Custom brews are broken
#54 opened by fnar - 0
- 0
Segment pillar tops should use the pillar blocks
#48 opened by fnar - 0
DungeonSetting layout property 'range' exists. What is it? And it should be configurable.
#49 opened by fnar - 0
Overriding loot tables in new update
#45 opened by xJon - 0
- 0
Read settings files from within the .jar
#40 opened by srwaggon - 0
Ensure overrides for each dungeon setting field
#37 opened by srwaggon - 0
Items with enchantments at "Nulla" level
#36 opened by srwaggon - 6
Tower 'Hole' not creating hole
#32 opened by srwaggon - 3
- 1
Items maybe not populating
#30 opened by srwaggon - 0
Tower 'House' generates incomplete structure
#33 opened by srwaggon