fountainment's Stars
ggerganov/llama.cpp
LLM inference in C/C++
meta-llama/llama
Inference code for Llama models
geekan/HowToLiveLonger
程序员延寿指南 | A programmer's guide to live longer
RetroPie/RetroPie-Setup
Shell script to set up a Raspberry Pi/Odroid/PC with RetroArch emulator and various cores
moonlight-stream/moonlight-qt
GameStream client for PCs (Windows, Mac, Linux, and Steam Link)
lucasg/Dependencies
A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
LunarVim/Neovim-from-scratch
📚 A Neovim config designed from scratch to be understandable
JakeLin/SwiftLanguageWeather
Swift Language Weather is an iOS weather app developed in Swift 4.
tinyobjloader/tinyobjloader
Tiny but powerful single file wavefront obj loader
TakWolf/ark-pixel-font
Open source Pan-CJK pixel font / 开源的泛中日韩像素字体
ChaiScript/ChaiScript
Embedded Scripting Language Designed for C++
lsalzman/enet
ENet reliable UDP networking library
NVIDIA-Omniverse/PhysX
NVIDIA PhysX SDK
simd-everywhere/simde
Implementations of SIMD instruction sets for systems which don't natively support them.
TypeScriptToLua/TypeScriptToLua
Typescript to lua transpiler. https://typescripttolua.github.io/
ToruNiina/toml11
TOML for Modern C++
TakWolf/fusion-pixel-font
开源像素字体。支持 8、10 和 12 像素。
lefticus/cpp_weekly
The official C++ Weekly Repository. Code samples and notes of future / past episodes will land here at various times. PR's will be accepted in some cases.
phisko/kengine
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
icculus/physfs
A portable, flexible file i/o abstraction.
davepoo/6502Emulator
Learning how a CPU works by emulating one
erincatto/box2c
Library for 2D Game Physics
clibequilibrium/EquilibriumEngine
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
clockworkpi/uConsole
This code repository offers downloads for the latest images of various uConsole models, along with kernel patches, firmware for the keyboard and 4G expansion module, hardware schematics, assembly instructions, and essential technical documents.
LukasFratzl/TurboSequence
Skeletal Based GPU Crowds for UE5 🚀
metal-by-example/modern-metal
antopilo/Nuake
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
hottabxp/re3
GTA III, Vice City
Salzian/bevy_fmod
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.