/tic-tac-toe-ai

tic-tac-toe implementation and ai, using raylib for the gui and minimax + alpha-beta pruning for the ai

Primary LanguageGoMIT LicenseMIT

tic-tac-toe-ai

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A Tic-Tac-Toe implementation and AI, using Raylib for the GUI and Minimax + Alpha-Beta pruning for the AI.

Winning demo

Draw demo

TODO

  • Core game
  • Rendering with Raylib
  • Minimax
  • Alpha-Beta Pruning
  • Symmetry reduction

References