Issues
- 4
Can't compile example
#39 opened by bitnom - 0
Build sample game
#36 opened by zacharycarter - 1
Support for tiled maps
#33 opened by zacharycarter - 6
Linking needs to be fixed on Ubuntu
#29 opened by zacharycarter - 4
- 0
Port my old color module
#11 opened by rosshadden - 6
Website
#15 opened by zacharycarter - 1
Enhance tiled map API
#37 opened by zacharycarter - 2
Feature Request: Drawing Primitives
#31 opened by anthonyfinch - 0
Add task for android examples
#35 opened by zacharycarter - 0
- 1
Add event/callbacks for forced pausing
#32 opened by Varriount - 0
Experiment w/ docker for android
#30 opened by zacharycarter - 1
release modes for linux under nake?
#28 opened by jrenner - 1
Git submodule --init failure
#27 opened by nortiero - 3
Logo
#17 opened by zacharycarter - 0
Spine runtime for FRAG
#25 opened by zacharycarter - 0
Chipmunk2D
#24 opened by zacharycarter - 0
Unload audio assets on shutdown
#12 opened by rosshadden - 0
- 0
GUI submodule
#22 opened by zacharycarter - 0
2D Particle Effects
#21 opened by zacharycarter - 0
Support texture atlas loading
#8 opened by zacharycarter - 2
Forums
#16 opened by zacharycarter - 0
- 0
(BGFX) Investigate why Android debug modes and Desktop debug modes aren't behaving the same
#14 opened by zacharycarter - 0
Spritebatch disposal code
#10 opened by zacharycarter - 0
- 0
BMP loading
#7 opened by zacharycarter - 0
- 0
Make nakefile generate example targets
#4 opened by rosshadden