Pinned Repositories
10-shaders
A repository for my '10 shaders in 10 minutes' project.
2d-outlines-urp
A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP.
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
3D_ChineseInkPaintingStyleShader
An application of 3D Chinese Ink Painting Style shader using Unity
AboutGameEngineGraphics
主要是个人收集的一些游戏相关的渲染知识和白嫖圣地
AE_Skill_Editor
AIShader
ChatGPT-powered shader generator for Unity
AmplifyShaderCommunityExtras
Community made extras for Amplify Shader Editor
AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
Chromatic-Distortion-Sphere
A chromatic distortion sphere shader.
frank40089's Repositories
frank40089/10-shaders
A repository for my '10 shaders in 10 minutes' project.
frank40089/AP01
A向TA入门课工程文件
frank40089/ASE-Color-Debug
A custom Amplify Shader Editor feature which enables the ability to display the color values of a given pixel from a node preview.
frank40089/Bandai-Namco-Research-Motiondataset
This repository provides motion datasets collected by Bandai Namco Research Inc
frank40089/BLENDER-Arc-System-Works-Shader
frank40089/Coocoo3D
Experimental MMD renderer using DX12 and DXR.
frank40089/CopyMaterialTool
Unity编辑器工具,一键复制并引用材质球。
frank40089/FernNPR
NPR rendering Library
frank40089/FlashGlitch
(Unity Shader Graph) Rhythmic flashing effect
frank40089/GenshinTextures
All Genshin Impact textures extracted from game
frank40089/kumoworks
KumoWorks - A Cloud Rendering Tool for Animation Production.
frank40089/Level-Up-Sketch-Open-Project
frank40089/Locale-Emulator
Yet Another System Region and Language Simulator
frank40089/matcaps
Huge library of matcap PNG textures organized by color
frank40089/material-maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
frank40089/NovaShader
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
frank40089/PrimoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
frank40089/shadergraph-markdown
Markdown-like syntax for ShaderGraph properties, to make better material inspectors
frank40089/ShaderGraphTestbed
Testbed for Unity Shader Graph
frank40089/shaders-halftone
A halftone shader created with Shader Graph for use in the Universal Render Pipeline
frank40089/SimplePostEffects
Simple post effects for Unity URP using Shader Graph
frank40089/ToonShadingCollection
Toon Shading Collection (for Character) 角色卡通渲染效果分析收集/速查手册/小百科
frank40089/UNITY-Arc-system-Works-Shader
Shader created to emulate the design style of Arc System Works games such as Guilty Gear and Dragon Ball FighterZ. Created using Amplify Shader Editor.
frank40089/unity-metroidvania
Open source metroidvania game.
frank40089/UnityCustomShaderGUI
自定义Unity Shader GUI
frank40089/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
frank40089/URP_Toon
A Toon Shader in Unity Universal Render Pipeline.
frank40089/URPCustomPostProcessingStack
A Customizable Post-Processing Renderer Feature for Universal Render Pipeline
frank40089/URPGrabPass
Replacement for GrabPass in Unity's Universal Render Pipeline (URP).
frank40089/Waifu2x-Extension-GUI
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, SRMD, RealSR, Anime4K, RIFE, CAIN, DAIN, and ACNet.