Pinned Repositories
10-shaders
A repository for my '10 shaders in 10 minutes' project.
2d-outlines-urp
A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP.
3d-game-shaders-for-beginners
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
3D_ChineseInkPaintingStyleShader
An application of 3D Chinese Ink Painting Style shader using Unity
AboutGameEngineGraphics
主要是个人收集的一些游戏相关的渲染知识和白嫖圣地
AE_Skill_Editor
AIShader
ChatGPT-powered shader generator for Unity
AmplifyShaderCommunityExtras
Community made extras for Amplify Shader Editor
AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
Chromatic-Distortion-Sphere
A chromatic distortion sphere shader.
frank40089's Repositories
frank40089/Chromatic-Distortion-Sphere
A chromatic distortion sphere shader.
frank40089/AE_Skill_Editor
frank40089/Animated-Progress-Bar-Shader-Graph
Coloured animated progress bar made in Unity, with Shader Graph.
frank40089/BakeShader
Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)
frank40089/cnc-ddraw
GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS) and Virtual Machines
frank40089/Constellation-Plexus
Simple, beautiful ribbons VFX for Unity (URP).
frank40089/HoyoToon
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
frank40089/Kamui
frank40089/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
frank40089/PokemonUnity
A LEGACY Unity project to help build Pokémon-esque RPG games.
frank40089/Polar-Coordinates
frank40089/Post-Processing-Scan
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
frank40089/ProceduralDrawingMaterialSamples
frank40089/Ramp-Tools
Generate Ramp Texture
frank40089/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
frank40089/sdf_shadow_threshold_map
Create a Shadow Threshold Map by interpolating SDF
frank40089/ShaderGraphAssets
Basic asset collection for Unity Shader Graph
frank40089/ShaderGraphVariables
Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3
frank40089/ShaderLibrary
希望开源能够帮到所有人
frank40089/Unity-Shader-Tutorial-Interactable-Energy-Shield
frank40089/Unity-Shaders-Collection
[A201-Shader]收录适用于Unity的特效着色器合集。收录项目已做路径归类并大部分汉化。///仅供学习参考,请勿用于商业目的///
frank40089/Unity-URP-Cookbook
Examples from the Unity URP Cookbook e-book
frank40089/Unity-URP-Underwater-Effects
frank40089/Unity-Water-Shaders
frank40089/URP3DSampleScenes
The beta release of the new URP Sample Scene
frank40089/URP_ASE_Tutorial
Amplify Shader Editor Tutorial with Universal Render Pipeline
frank40089/URP_BlitRenderFeature
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination. Allows blit to happen after post processing with the After Rendering event.
frank40089/URP_ShaderCodeTemplates
A few shader code templates/examples for Unity, Universal Render Pipeline (URP). ShaderLab & HLSL.
frank40089/URP_ShaderGraphCustomLighting
Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline
frank40089/Wave-Simulator
Interactive wave simulation in Unity.