frankiezafe
Belgian artist/developer, currently working at polymorph.cool, the libre video game bazaar.
pixel-nexusBrussels
Pinned Repositories
BASI
dépot de travail du projet BASI - http://wiki.frankiezafe.org/index.php?title=BASI
blender-pd
Blender avatar controlled over OSC
Fish-shader
Shader to animate a fish without armature or blend shapes in Godot engine - main repo on gitlab:
FlatMapper
Main repo is here:
gdosc
Open Sound Control (OSC) addon for Godot Engine.
Interface3-summer2018
HTC Vive in Unity - basics
ofxBoostTween
Main repo is here:
pbge
Processing BGE - blender game engine API noobisation
SoftSkin
Soft skin library for godot engine
VVVVUnityOSC
Main repo is here:
frankiezafe's Repositories
frankiezafe/pbge
Processing BGE - blender game engine API noobisation
frankiezafe/bvh2json
custom motion capture format based on json
frankiezafe/KinectUsersSimulator
Blender script to read BVH files, apply them on models and render RGB and depth images
frankiezafe/ofxOpenNI
Wrapper for OpenNI, NITE and SensorKinect
frankiezafe/bvhacker
bvhacker is the notepad equivalent for bvh animation files. Please see http://bvhacker.com for more details
frankiezafe/KinectCommonBridge
frankiezafe/ofq
OSC for Qt4
frankiezafe/pbge.github.io
Main repo: