Pinned Repositories
brtshaderc
bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.
djeye-tool
Android app that allow to connect to rooted DJI goggles V2 and to run some predefined tasks - I mainly dev it for the function "find my drone" as an alternative of the dji fly app...
gplay-editor
Editor for gplay-engine
GPlayEngine
Cross-platform C++ 2D / 3D game engine.
Quadcopter-Redux-Guide
Guide on How to use Quadcopter-Redux - FPV Drone Simulator using GTA5
SPARK
SPARK Particle Engine, a portable lightweight C++ library for particle effects
spkgen
Particle editor using flow graph nodes for the spark particle engine
ump3d
Magic Particles 3D for Urho3D engine
Urhox
Urho3D extension library
uspark
Urho3D with SPARK particles engine
fredakilla's Repositories
fredakilla/GPlayEngine
Cross-platform C++ 2D / 3D game engine.
fredakilla/spkgen
Particle editor using flow graph nodes for the spark particle engine
fredakilla/brtshaderc
bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.
fredakilla/Urhox
Urho3D extension library
fredakilla/gplay-editor
Editor for gplay-engine
fredakilla/SPARK
SPARK Particle Engine, a portable lightweight C++ library for particle effects
fredakilla/Quadcopter-Redux-Guide
Guide on How to use Quadcopter-Redux - FPV Drone Simulator using GTA5
fredakilla/ump3d
Magic Particles 3D for Urho3D engine
fredakilla/uspark
Urho3D with SPARK particles engine
fredakilla/UrhoTournament
fredakilla/Rainbow
Cross-platform C++ 2D / 3D game engine.
fredakilla/timelinefx
TimelineFX (http://www.rigzsoft.co.uk/) particle system in C++ with Marmalade as sample
fredakilla/nodeeditor
Qt Node Editor. Dataflow programming framework
fredakilla/gplay-flappy
Flappy bird clone using GPlayEngine for educational purposes only.
fredakilla/Urho3D
Cross-platform 2D and 3D game engine
fredakilla/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
fredakilla/bx
Base library used across multiple projects
fredakilla/Enigma-Studio-4
fredakilla/GamePlay
Open-source, cross-platform, C++ game framework/engine for creating 2D/3D mobile and desktop games.
fredakilla/GamePlay-deps
External dependencies for GamePlay framework.
fredakilla/op-sys
Accessing parameters in execute handlers
fredakilla/Urho3D-InGameEditor
Direct access to AS editor from C++.
fredakilla/djeye-tool
Android app that allow to connect to rooted DJI goggles V2 and to run some predefined tasks - I mainly dev it for the function "find my drone" as an alternative of the dji fly app...
fredakilla/fredakilla
fredakilla/gta5-quadcopter
Adds a basic quadcopter sim to GTA V
fredakilla/OpenAL-CS
OpenAL# - C# Wrapper for OpenAL Soft
fredakilla/RCCpp_DX11_Example
Runtime Compiled C++ example based on the Dear ImGui DirectX11 Example
fredakilla/scripthookvdotnet
An ASI plugin for Grand Theft Auto V, which allows running scripts written in any .NET language in-game.
fredakilla/SimpleUI
Simple UI Menu for GTA V.