fuhaixi's Stars
nmwsharp/geometry-central
Applied 3D geometry in C++, with a focus on surface meshes.
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
o3de/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
PixarAnimationStudios/OpenUSD
Universal Scene Description
nushell/nushell
A new type of shell
ufbx/ufbx
Single source file FBX loader
qiutang98/flower
Miku fan-made free MikuMikuDacne renderer
colmap/colmap
COLMAP - Structure-from-Motion and Multi-View Stereo
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
benikabocha/saba
OpenGL Viewer (OBJ PMD PMX)
Italink/HelloVulkan
Vulkan Quick Start
mypaint/mypaint
MyPaint is a simple drawing and painting program that works well with Wacom-style graphics tablets.
Karmenzind/kd
跨平台命令行词典 a command-line dictionary supported Linux/Win/Mac
lapce/floem
A native Rust UI library with fine-grained reactivity
muellan/clipp
easy to use, powerful & expressive command line argument parsing for modern C++ / single header / usage & doc generation
scially/Cesium3DTilesConverter
Convert OSGB,Shp,GDAL To Cesium 3DTiles
torvalds/linux
Linux kernel source tree
lxgw/LxgwWenKai
An open-source Chinese font derived from Fontworks' Klee One. 一款开源中文字体,基于 FONTWORKS 出品字体 Klee One 衍生。
typst/typst
A new markup-based typesetting system that is powerful and easy to learn.
hikogui/hikogui
Modern accelerated GUI
zserge/jsmn
Jsmn is a world fastest JSON parser/tokenizer. This is the official repo replacing the old one at Bitbucket
zerodaycode/Zork
Project manager and builder automation tool for modern C++ projects
vsg-dev/VulkanSceneGraph
Vulkan & C++17 based Scene Graph Project
hhoppe/Mesh-processing-library
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-2003)
hkrn/nanoem
nanoem is an MMD (MikuMikuDance) compatible implementation and its like cross-platform application mainly built for macOS.
mlivesu/cinolib
A generic programming header only C++ library for processing polygonal and polyhedral meshes
blender/blender
Official mirror of Blender
BrunoLevy/geogram
a programming library with geometric algorithms
cutdigital/mcut
A library for detecting and resolving intersections between two surface meshes.
ivanfratric/polypartition
Tiny Polygon Partitioning and Triangulation Library