Follow any core updates and news on my Twitter acount @RndMnkIII. this project is a hobby but it requires investing in arcade game boards and specific tools, so any donation is welcome: https://ko-fi.com/rndmnkiii.
This core as beta release will be published as independet core. Finally will be unified with the SNK Triple Z80 Core. For a list of games intended to work with the SNK Triple Z80 Core see: https://github.com/mamedev/mame/blob/master/src/mame/drivers/snk.cpp.
- Daniel Wallner T80 core jesus@opencores.org.
- JTOPL FPGA Clone of Yamaha OPL hardware by Jose Tejada, @topapate (https://github.com/jotego/jtopl).
- Based on Tim Rudy 7400 TTL library https://github.com/TimRudy/ice-chips-verilog.
In a game of two players who play in alternating turns. You use a 8-way joystick control with two buttons: Bullets and Shells. To rotate the tank turret, the left and right triggers of a gamepad are used, simulating SNK's LS-30 rotary joystick. You have additional buttons for Coin, Start, Pause and Service Mode. The controls of a second controller can be used for two players in alternate mode.
Rename the Arcade-TNKIII_XXXXXXXX.rbf file to TNKIII_XXXXXXXX.rbf and copy to the SD Card to the folder /media/fat/_Arcade/cores and the .MRA files to /media/fat/_Arcade.
The required ROM files follow the MAME naming conventions (check inside MRA for this). Is the user responsability to be installed in the following folder: /media/fat/_Arcade/mame/.zip
- @caiusarcade for their assistance in using files and converting PLD files.
- @topapate for general advice with the JTOPL core.
- @FCochise for helping with the rom settings of MRA files.
- @alanswx for helping me with some technical aspects related to the use of the MiSTer framework.
- And all those who with their comments and shows of support have encouraged me to continue with this project.